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From Neuromancer to the Internet: the Role of Science Fiction Culture in Design

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Keynote speech at the Junior Research Day - Swiss Design Network Basel, October 28th, 2010. …

Keynote speech at the Junior Research Day - Swiss Design Network Basel, October 28th, 2010.

This talk was intended to give students an overall perspective of the relationships between Sci-Fi and design.

More in: Design , Education , Technology
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  • 1. Bell, Genevieve, Dourish, Paul, 2007b, "Yesterday's Tomorrows: Notes on ubiquitous computing's dominant vision" Personal and Ubiquitous Computing 11 (2), pp. 133-143 Bleecker, Julian, 2009, "Design fiction: A short essay on design, science, fact and fiction", Near Future Laboratory, Los Angeles, CA, Dourish, Paul, Bell, Genevieve, 2008, "'Resistence is Futile': Reading Science Fiction alongside ubiquitous computing" Personal and Ubiquitous Computing, Gyger, P. Les voitures volantes. Souvenirs d'un futur rêvé (Favre, 2005) Schmitz, M., Endres, C., & Butz, A. (2008). A Survey of Human- ComputerInteraction Design in Science Fiction Movies. Proceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment Shedroff, N, Noessel, C, 2008, "Make It So: What Interaction Designers can Learn from Science Fiction", in SXSW Conference, Austin, Texas,