VIDEO GAME library MANAGER             with      Oracle database
1what is theproblem ?
this is a mess !
you are all like her !WITH YOUR VIDEO GAME
2OUR GREATSOLUTION.
LibGameYour personal game library
Java Software
Oracle Database 11g
3start thedemo !
demo
4LET’S TALKMARKETING.
market sizing Chinese People   1369 M
market sizing Chinese People      1369 M Who have internet   x 35%
market sizing Chinese People        1369 M Who have internet     x 35% Who play video game   x 25%
market sizing                                    Chinese People                 1369 M                                  Wh...
MARKET VALUETarget Market   120 M
MARKET VALUETarget Market      120 MLicence per year   x 10$
MARKET VALUE  Target Market      120 M  Licence per year   x 10$ADRESSABLE MARKET 1200 M$
5the futur oflibgame.
socialrecommendations
PartnershiP
AGGRESSIVEMARKETING CAMPAIGN
THANK YOURomain Capot Nicolas Danino   Jean-Luc Phan   Suresh Rajalingam
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Tongji University Shanghai — Database Principle and Application | LibGame

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Tongji University Shanghai — Database Principle and Application | LibGame

This project was for our Database Principle and Application course at Tongji University in Shanghai, China.

We did the presentation the 14th January 2013.

Team :
Romain CAPOT (EPITECH Paris 2014)
Nicolas DANINO (EPITECH Paris 2014 - www.nicolasdanino.com)
Jean-Luc PHAN (EPITECH Paris 2014)
Suresh RAJALINGAM (EPITECH Paris 2014)

Published in: Education
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Tongji University Shanghai — Database Principle and Application | LibGame

  1. VIDEO GAME library MANAGER with Oracle database
  2. 1what is theproblem ?
  3. this is a mess !
  4. you are all like her !WITH YOUR VIDEO GAME
  5. 2OUR GREATSOLUTION.
  6. LibGameYour personal game library
  7. Java Software
  8. Oracle Database 11g
  9. 3start thedemo !
  10. demo
  11. 4LET’S TALKMARKETING.
  12. market sizing Chinese People 1369 M
  13. market sizing Chinese People 1369 M Who have internet x 35%
  14. market sizing Chinese People 1369 M Who have internet x 35% Who play video game x 25%
  15. market sizing Chinese People 1369 M Who have internet x 35% Who play video game x 25% ADRESSABLE POPULATION 120 MSource: http://french.peopledaily.com.cn/VieSociale/7323021.html
  16. MARKET VALUETarget Market 120 M
  17. MARKET VALUETarget Market 120 MLicence per year x 10$
  18. MARKET VALUE Target Market 120 M Licence per year x 10$ADRESSABLE MARKET 1200 M$
  19. 5the futur oflibgame.
  20. socialrecommendations
  21. PartnershiP
  22. AGGRESSIVEMARKETING CAMPAIGN
  23. THANK YOURomain Capot Nicolas Danino Jean-Luc Phan Suresh Rajalingam

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