VIDEO GAME library MANAGER             with      Oracle database
1what is theproblem ?
this is a mess !
you are all like her !WITH YOUR VIDEO GAME
2OUR GREATSOLUTION.
LibGameYour personal game library
Java Software
Oracle Database 11g
3start thedemo !
demo
4LET’S TALKMARKETING.
market sizing Chinese People   1369 M
market sizing Chinese People      1369 M Who have internet   x 35%
market sizing Chinese People        1369 M Who have internet     x 35% Who play video game   x 25%
market sizing                                    Chinese People                 1369 M                                  Wh...
MARKET VALUETarget Market   120 M
MARKET VALUETarget Market      120 MLicence per year   x 10$
MARKET VALUE  Target Market      120 M  Licence per year   x 10$ADRESSABLE MARKET 1200 M$
5the futur oflibgame.
socialrecommendations
PartnershiP
AGGRESSIVEMARKETING CAMPAIGN
THANK YOURomain Capot Nicolas Danino   Jean-Luc Phan   Suresh Rajalingam
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Tongji University Shanghai — Database Principle and Application | LibGame

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Tongji University Shanghai — Database Principle and Application | LibGame

This project was for our Database Principle and Application course at Tongji University in Shanghai, China.

We did the presentation the 14th January 2013.

Team :
Romain CAPOT (EPITECH Paris 2014)
Nicolas DANINO (EPITECH Paris 2014 - www.nicolasdanino.com)
Jean-Luc PHAN (EPITECH Paris 2014)
Suresh RAJALINGAM (EPITECH Paris 2014)

Published in: Education
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Tongji University Shanghai — Database Principle and Application | LibGame

  1. 1. VIDEO GAME library MANAGER with Oracle database
  2. 2. 1what is theproblem ?
  3. 3. this is a mess !
  4. 4. you are all like her !WITH YOUR VIDEO GAME
  5. 5. 2OUR GREATSOLUTION.
  6. 6. LibGameYour personal game library
  7. 7. Java Software
  8. 8. Oracle Database 11g
  9. 9. 3start thedemo !
  10. 10. demo
  11. 11. 4LET’S TALKMARKETING.
  12. 12. market sizing Chinese People 1369 M
  13. 13. market sizing Chinese People 1369 M Who have internet x 35%
  14. 14. market sizing Chinese People 1369 M Who have internet x 35% Who play video game x 25%
  15. 15. market sizing Chinese People 1369 M Who have internet x 35% Who play video game x 25% ADRESSABLE POPULATION 120 MSource: http://french.peopledaily.com.cn/VieSociale/7323021.html
  16. 16. MARKET VALUETarget Market 120 M
  17. 17. MARKET VALUETarget Market 120 MLicence per year x 10$
  18. 18. MARKET VALUE Target Market 120 M Licence per year x 10$ADRESSABLE MARKET 1200 M$
  19. 19. 5the futur oflibgame.
  20. 20. socialrecommendations
  21. 21. PartnershiP
  22. 22. AGGRESSIVEMARKETING CAMPAIGN
  23. 23. THANK YOURomain Capot Nicolas Danino Jean-Luc Phan Suresh Rajalingam
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