Aimia Connect Hype About Online Video V2

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    Notes on slide 1

    Green V, PSD with shadow

    Overview - this needs to be a snappy and witty overview of the market. Possibly a video Something about YouTube being dumb or similar

    Something - probably from Ross or similar showing growth in online video consumption Remember - single theme slides and visual imagery for max impact

    Show chart of print revenue and trauma in that industry

    Show chart of print revenue and trauma in that industry

    Show chart of print revenue and trauma in that industry

    Triangle diagram

    Show animated Viostream diagram

    Diagram showing 1st layer highlighted

    Diagram showing 2nd layer highlighted

    Diagram showing 3rd layer highlighted

    Diagram showing top layer highlighted

    Function of bandwidth available and CPU power YouTube Viostream

    Favorites, Groups & Events

    Aimia Connect Hype About Online Video V2 - Presentation Transcript

    1.  
    2. What is Viocorp?
      • Australia’s leading online video technology company
    3. Three billion videos are watched online every day
    4. Why is this important?
      • The average US home will consume over 1 terabyte
      • of digital content per month.... by 2010
    5. There’s a revolution going on
      • On newspapers...
      • “ ...little more can be said in their favour than that they do not require batteries to operate, you can swat flies with them, and they can still be used to wrap fish”
      • Joseph Epstein, Commentary magazine
    6. There’s a revolution going on
    7. There’s a revolution going on
      • The broadcast industry is next...
      Source - Pew Research Dec 2008
    8. The industry now
    9. Video value chain
    10. 1st layer - free
      • Free to view
      • Advertising supported
      • Short content
      • Tough to monetise
      • Tough to control
      • Market shakeout coming
    11. 2nd layer - corporate
      • Content viewers will not pay for content
      • Content owners will pay to have content delivered
      • Corporates, government, sports clubs, churches, etc
      • Brand, stick, engage, buy, sample, interact, network, leverage,
    12. 3rd layer - premium
      • Niche content
      • Content more easily ‘monetised’
      • ie viewers prepared to pay for content
    13. Video value chain - new
    14. 4th layer - Broadcasters
      • Multiple revenue sources
      • Probably a traditional broadcast model sitting behind it
      • ...opens up niche broadcast opportunities...
    15. Tourism Queensland
      • Multi sourced content
      • UGC, 5,500 images
      • Social networking
      • Lead generation
      • www.eyeonq.com
    16. Palm Sunday Mass
      • World Youth Day handover
      • Broadcast live from the Vatican
      • Crew of four people - technicians and production
      • Audience mainly in Australia
      • www.xt3.com
      • http://Video.xt3.com
    17. QBE
      • DIY creation
      • Rapid publishing
      • Engaging content
      • Immediacy > quality
    18. CyclingMasters.tv
      • World Masters Track Cycling Championships
      • 4 camera production
      • Multiple revenue sources:
        • Fixed fee
        • Pay-per download
        • sponsorship
    19. Obama inauguration
      • 19 million concurrent live video streams
    20. March madness
      • Total of 8.6 million hours of viewing
    21. The leaders?
      • Hulu
      • BBC
      • ABC
      • Facebook
    22. The future - HD
      • Two main issues
        • Bandwidth
        • Processing power
    23. The future - mobile
      • Example:
      • http://bit.ly/sydneyff
    24. The future - Viobroadcast
    25.  
    26. The main tech landscape
      • Adobe - Adaptive streaming, DVR functionality
      • Microsoft - Silverlight, SmoothHD
      • Akamai plus other CDNs
      • Hulu, Boxee, etc
      • Put all together you have online TiVO functionality
    27. The challenges
      • Infrastructure
        • Price (retail and wholesale)
        • Quality
        • NBN
      • Behavioural (BitTorrent)
      • Cultural “stealing is ok” mentality
    28. The home of the future
      • Screen in every room (and every pocket)
      • Access to world’s library of content
      • Immersive gaming experience
      • Ubiquitous broadband and super-powerful machines
    29. Question time
        • Nick Bolton
        • e: [email_address]
        • m: +61 412 101726
        • t: nickybee99
    SlideShare Zeitgeist 2009

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