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Macworld: The Future of Learning #macworld

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Join us for this in-depth look at how Apple design and technologies are changing learning today and what’s just around the corner. We’ll also look at HTML5, Gamification, Personalization, Mobile, and …

Join us for this in-depth look at how Apple design and technologies are changing learning today and what’s just around the corner. We’ll also look at HTML5, Gamification, Personalization, Mobile, and Augmented Reality to see how learning is changing. What can we learn from the buzz and new tools appearing in the consumer and corporate environments and how can we take advantage of them to help our education systems. This fun session will give you dozens of ideas and reboot your brain for fresh perspectives how to enhance your learning today.

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  • 1. The Future ofLearning Nick Floro Twitter.com/NickFloro
  • 2. We create as much information in 2days now as we did from the dawn ofman up to 2003.Eric Schmidt, GoogleAugust 2010
  • 3. On average, each of us creating225mb every day.
  • 4. 1.6 billion Internet users
  • 5. 1.5 billion TV’s
  • 6. There are currently over5 billion cellphone subscriptions.
  • 7. There are only2.5 billion toothbrushes.
  • 8. a quick look back
  • 9. 1941 Classroom
  • 10. 1941 Classroom
  • 11. 1941 Classroom
  • 12. 1941 Classroom
  • 13. How do we learn today?
  • 14. Formal Learning
  • 15. Next
  • 16. Clickety-Click @cammybean Copyright 2010
  • 17. Something missing?
  • 18. Other people
  • 19. Flash Chat
  • 20. BlendedLearning
  • 21. InformalLearning
  • 22. We learn everywhere.
  • 23. NickFloro.com
  • 24. NickFloro.com
  • 25. NickFloro.com
  • 26. NickFloro.com
  • 27. TED : Sir Ken Robinson
  • 28. Collaborate
  • 29. NickFloro.com
  • 30. Blog Micro-blogging Communities MediaGetting Started
  • 31. Backchannel
  • 32. Backchannelbackchannel.devlearn11.com/
  • 33. hashcaster.com
  • 34. PersonalLearning
  • 35. WordPress.com
  • 36. WordPress.com
  • 37. Google Wave | Open Source
  • 38. Google +
  • 39. www.twitter.com
  • 40. www.lrnchat.com
  • 41. Connections
  • 42. Everyone Createsand Publishes Content
  • 43. Tools we are using in the Web 2.0 wave Pictures Blog Video Micro-blogging Audio 3D Models Content Management Systems Communities ePortfolios Documents Multiplayer Environment
  • 44. Over 3 billion videos are viewed a day
  • 45. Facts are free.
  • 46. We no longer need to memorize.
  • 47. Teach how to solve.
  • 48. Teach how to be creative.
  • 49. Empower
  • 50. Engagement
  • 51. The old wayis not working.
  • 52. We need to change...
  • 53. The Future
  • 54. 1. Gestures + Move
  • 55. Project Natal : Kinect
  • 56. Project Natal : Kinect
  • 57. Avatar Kinect for Xbox 360 Avatar
  • 58. FlashCards
  • 59. Poetry Magnets
  • 60. 2. Mobile
  • 61. Pulse App
  • 62. 3. Social Integration
  • 63. 4. Augmented Reality
  • 64. Google Goggles
  • 65. Google Goggles
  • 66. LeafSnap
  • 67. www.seeknspell.com
  • 68. O C AR T P www.seeknspell.com
  • 69. O C AR T P www.seeknspell.com
  • 70. george.lego.com
  • 71. 5. Personal Learning Plans
  • 72. 6. Gamification
  • 73. Goal-oriented
  • 74. storytelling
  • 75. storytelling
  • 76. Challenging
  • 77. Contextual
  • 78. interactive
  • 79. 7. HTML5
  • 80. Web AppsHTML Javascript CSS API’s
  • 81. html5rocks.com
  • 82. Apple iBook
  • 83. Video CompressionHTML 5 Options Flash H264 | MPEG 4 WebM Ogg Theora H264 Apple | Microsoft Google Adobe
  • 84. Guidelines for CompressionTips & Hints• Video – Frame Rate: 15 fps – Data Rate Target 800-1200 kbs• Audio – 16bit / 22khz / Mono / 64 kbs• Delivery – Flash: H264 – HTML5: H264
  • 85. www.longtailvideo.com
  • 86. THINK
  • 87. Formal + Social + Informal Learning
  • 88. elgg.org
  • 89. How should we Design?
  • 90. Focus on the Audience
  • 91. Content2 is the key
  • 92. Transparent 3 Interface
  • 93. Technology is a tool.
  • 94. Me Growing up about 100 pictures Today 5yo - 19,000 photos and 120gb of data
  • 95. Resources
  • 96. www.gamesalad.com
  • 97. Search Flickr.com for iPad UI
  • 98. www.twitter.com
  • 99. Resources • Designing for the social web • Joshua Porter
  • 100. www.skitch.com
  • 101. Screencasts 101 Mini-Session www.jingproject.com
  • 102. www.screenr.com
  • 103. telestream.net/screen-flow
  • 104. adobe.com/products/captivate/
  • 105. Everyone Creates/Publishes Content Pictures Video Blog Audio 3D Models ePortfolios Micro-blogging Course Management System Multiplayer Environment
  • 106. tumultco.com
  • 107. www.presentationzen.com
  • 108. Nancy Durate Garr Reynolds
  • 109. Sketch
  • 110. Capture & Analyze
  • 111. Using CoverFlow view and Preview of Graphics
  • 112. Design Scrapbook: iPhoto | LittleSnapper
  • 113. evernote.com
  • 114. www.posterous.com
  • 115. ideapaint.com
  • 116. Don’t Settle, always push for better.
  • 117. Thank You Nick Floro sealworks interactive studios nick@sealworks.com www.sealworks.com twitter.com/NickFloro Download the Presentation at: http://www.slideshare.net/nickfloro

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