Nick Finck, Director of UX at projekt202I was able to get some audio of the talk, but it was recorded from the back of the room. Sorry about the quality, but some audio is better than none! :D2 years ago
Mobile Information Architecture and Interaction DesignWebinar Transcript
Evidence-driven design
Evidence-driven design
Mobile Information Architecture
& Interaction Design
Nick Finck
September 23rd, 2010
Design For Mobile 2010 - Chicago
Nick Finck
Blink Interactive
‣ User Experience Director
‣ Over 15 years of experience working in the web field
‣ Launched one of the very first web applications for the
iPhone in 2007
‣ Has worked with Adobe, Boeing, CBS, Comcast, Google,
HP, IBM, Microsoft, Oprah.com, PBS, and more
‣ Co-organized and curated more than 10 national and
international web conferences & events
‣ BlinkInteractive.com
‣ Judged the Webby’s and several other web awards
‣ NickFinck.com
‣ Founder of Digital Web Magazine and Blue Flavor
‣ Google “Nick”
‣ Expertise in information architecture, interaction design,
and user research
Outline
‣ Discover
‣ Plan
‣ Design*
‣ Build
‣ Evaluate
* - Yes, animals will be involved in these parts of the presentation
User Experience
Peter Morville’s Honeycomb
Useful
Usable Desirable
Valuable
Findable Accessible
Credible
Discover Plan Design Build Evaluate
Understand and Identify possible Create designs Develop functional Review, test, and
identify the core solutions and that resolve the code based on the analyze effectiveness
problems first plan execution core problems designs of the design
It’s not about us,
it’s about the users!
Demographics & Abilities
Photo by Dirk Borchers
Challenges & Needs
Photo by Jenny Morros
Cultural & Social
Photo by Rion Nakaya
Environmental & Contextual
Photo by Gaurav P
Stakeholder Interviews
Photo by Keith Morris - Keith Morris
Kickoff Meeting
Photo by Kristin Farwell
Content Audit / Inventory
Focus Groups
Photo by Matt Ruecker
Card Sorting
Photo by Leandro Agrò
Contextual Inquiries
Photo by Benjamin Voss
Personas
Discover Plan Design Build Evaluate
Understand and Identify possible Create designs Develop functional Review, test, and
identify the core solutions and that resolve the code based on the analyze effectiveness
problems first plan execution core problems designs of the design
Basic Principals of Mobile
Readability
Unreadable Readable
without
zooming
Must zoom
Fits perfectly within screen
Navigation
Content is somewhere
way the heck up here
Hotspots visible Navigation
& clickable only along side
after zoomed 10x the content
Fitts’s Law
“ In ergonomics, Fitts's law is a model of
human movement which predicts the time
required to rapidly move to a target area,
as a function of the distance to the target
and the size of the target.”
Description of Fitts’s Law
Wikipedia
Hotspots
Super size
hotspots
Barely navigable
with microscopic Visually
hotspots called out
navigation
Use larger
headings &
visual hints
Pagination
The world’s
smallest
pagination Excellent
pagination
solution
Search
A typical A perfect
search case for
interaction search ahead
Buttons
A very typical
web button
I like big
buttons!
A Note About Links
Designed
with the
specific 555-5555
context in
mind
Calls to Action
Make calls
to action
very obvious
Calls to
action are
lost in page
Discover Plan Design Build Evaluate
Understand and Identify possible Create designs Develop functional Review, test, and
identify the core solutions and that resolve the code based on the analyze effectiveness
problems first plan execution core problems designs of the design
Sketching The Mobile
Experience
Nick Finck sketching tools Michael Angeles sketching tools
Garrett Dimon sketching tools Geoff Barnes sketching tools
Brandon Ewoldt sketches KC Oh sketches
Michael Angeles sketches Anthony Armendariz sketches
Discover Plan Design Build Evaluate
Understand and Identify possible Create designs Develop functional Review, test, and
identify the core solutions and that resolve the code based on the analyze effectiveness
problems first plan execution core problems designs of the design
Wireframing The Mobile
Experience
OmniGroup OmniGraffle Microsoft Visio
Axure RP ProtoShare
Paul Trow wireframes Arquinauta wireframes
James Yoon wireframes Annie Fang wireframes
An Example Project
Photo by Edwin de Jongh
Photo by Suzanne
Discover Plan Design Build Evaluate
Understand and Identify possible Create designs Develop functional Review, test, and
identify the core solutions and that resolve the code based on the analyze effectiveness
problems first plan execution core problems designs of the design
Creating The Mobile
Experience
Design Iteration
Build Review
Photo by Dmitriy Kopylenko
QA Testing
Photo by Tristan Nitot
Discover Plan Design Build Evaluate
Understand and Identify possible Create designs Develop functional Review, test, and
identify the core solutions and that resolve the code based on the analyze effectiveness
problems first plan execution core problems designs of the design
Qualifying The Mobile
Experience
Paper Prototype
Usability Testing
User Interviews
Historical Traffic Analysis
Real-Time Traffic Analysis
Evidence-Driven Iteration
And one more thing...
Discover Plan Design Build Evaluate
Understand and Identify possible Create designs Develop functional Review, test, and
identify the core solutions and that resolve the code based on the analyze effectiveness
problems first plan execution core problems designs of the design
Discover Plan Design Build Evaluate
Understand and Identify possible Create designs Develop functional Review, test, and
identify the core solutions and that resolve the code based on the analyze effectiveness
problems first plan execution core problems designs of the design
Photo by Yokviv
Thank You!
Nick Finck
@nickf
nick@blinkinteractive.com
blinkinteractive.com
nickfinck.com
1–1 of 1 previous next