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Whales, power laws and the future of media

by on Aug 26, 2010

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The emergence of free-to-play games has revealed new truths about media consumption. Not all users are created equal. Some have little interest in a game and will only play it for free; others are so ...

The emergence of free-to-play games has revealed new truths about media consumption. Not all users are created equal. Some have little interest in a game and will only play it for free; others are so committed they will spend tens, hundreds, even thousands of dollars on a single title.


Drawing on examples from the music and games industries, GAMESbrief’s Nicholas Lovell charts the end of the “one price fits all” business model, the emergence of high-rollers as the primary driver of revenue and the dire consequences for games and media companies that fail to adapt.

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http://www.gamesbrief.com 1590
http://collisiongames.co.uk 343
http://www.collisiongames.co.uk 57
http://cgames.com 10
http://www.linkedin.com 4
http://translate.googleusercontent.com 3
http://webcache.googleusercontent.com 1
http://www.shadow-government.com 1
https://t.co 1
https://www.coursesites.com 1
http://web.archive.org 1

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Whales, power laws and the future of media Whales, power laws and the future of media Presentation Transcript