The Future Of Education


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The Future Of Education

  1. 1. The Future of EDUCATION<br />Technologies that will change the way we learn. <br />
  2. 2. Developing Trends<br /><ul><li> Gesture</li></ul> Recognition<br /><ul><li> Electronic Books
  3. 3. Semantic –aware </li></ul> Applications<br />1<br />2<br />3<br />
  4. 4. Problems and Promise<br /><ul><li> High cost
  5. 5. Benefits for </li></ul> All Students<br /><ul><li> Meets Needs</li></ul> of Students <br /> With <br /> Disabilities<br />4<br />5<br />
  6. 6. A New Dimension <br /><ul><li> 3-D Gesture </li></ul> Interface <br /><ul><li> Virtual </li></ul> Learning<br /> Environments <br />6<br />7<br />
  7. 7. Natural and Diversified <br /><ul><li> Normal</li></ul> Development<br /><ul><li> Memorable
  8. 8. Variation</li></ul>9<br />8<br />10<br />
  9. 9. Future Textbooks<br /><ul><li> A Digital </li></ul> Tomorrow<br /><ul><li> Multimodal</li></ul> Learning<br />11<br />12<br />
  10. 10. Accessibility and Interaction <br /><ul><li> Motivating
  11. 11. Interactive
  12. 12. Collaborative</li></ul>13<br />14<br />15<br />
  13. 13. Rewards and Risks<br /><ul><li> Boosts </li></ul> Comprehension <br /> & Love of Reading<br /><ul><li> Interactive Features </li></ul> Must Be Appropriate<br />16<br />17<br />
  14. 14. Challenges to Adoption<br /><ul><li> File Formats
  15. 15. Software
  16. 16. Hardware</li></ul>18<br />
  17. 17. Features & Accessibility<br /><ul><li> Ipad Launch </li></ul> Imminent <br /><ul><li> Familiar and</li></ul> Feature Rich <br />19<br />20<br />
  18. 18. Enthusiasm & Environment<br /><ul><li> Affordability
  19. 19. High Interest</li></ul>21<br />22<br />
  20. 20. Enthusiasm & Environment<br /><ul><li> Environmentally</li></ul> Friendly <br />23<br />
  21. 21. Internet Re-evolution<br /><ul><li> Making Sense of </li></ul> the Web<br />24<br />
  22. 22. Internet Re-evolution<br /><ul><li> Shift to E-learning</li></ul> Continues <br />25<br />
  23. 23. Online Tour Guide<br /><ul><li> Tagging</li></ul> Essential<br />26<br />
  24. 24. Online Tour Guide<br /><ul><li> Relevant and </li></ul> Efficient <br />27<br />
  25. 25. Photo References<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
  26. 26. Photo References<br />11.<br />12.<br />13.<br />14.<br />15.<br />16.<br />17.<br />18.<br />19.<br />20.<br />
  27. 27. Photo References<br />21.<br />22.<br />23 .<br />24.<br />25.<br />26.<br />27.<br />
  28. 28. Script References<br />Anderson, R., & Balajthy, E. (2009). Stories about Struggling Readers and Technology. Reading Teacher, 62(6), 540-542. Retrieved from ERIC database.<br />Apple Inc., (2010). A novel way to read and buy books. Retrieved from<br />Brase, J., and Painter, M. (2004). Inferring Metadata for a Semantic Web Peer-to-Peer Environment. Educational Technology & Society, 7 (2), 61-67. Retrieved from<br />Chen, K. (2009). An Investigation into alternative human-computer interaction in relation to ergonomics for gesture interface design. Design Theory & Innovation Department, De Montfort University, Leicester, United Kingdom. Retrieved from<br />
  29. 29. Script References<br />Chen, Y, & Rau, J. (2009). Work in progress - digital school desk. Proceedings of the 39th ASEE/IEEE Frontiers in education conference, <br />Dias, M, Gibet, S, Wanderly, M, & Bastos, R. (2007). Gesture-based human-computer interaction and simulation. Retrieved from <br />Grimshaw, S., Dungworth, N., McKnight, C., & Morris, A. (2007). Electronic Books: Children's Reading and Comprehension. British Journal of Educational Technology, 38(4), 583-599. Retrieved from ERIC database.<br />Hannon, C. (2008). E-Texts in the Classroom. Education Quarterly, Number 1. Retrieved from<br />
  30. 30. Script References<br />Janssen, R. (2001). "Hidden" Health Threat to Learning Age. Adults Learning (England), 13(3), 12-13. Retrieved from ERIC database.<br />Johnson, L., Levine, A., & Smith, R. (2009). The 2009 Horizon Report. Austin, Texas: The New Media Consortium. Retrieved from<br />Kirschenbaum, M. (2007). How Reading Is Being Reimagined. Chronicle of Higher Education, 54(15), B20. Retrieved from ERIC database.<br />Law, B. (2005). Gestures give learning a hand. Monitor on Psychology. November 2005 | Vol. 36 No. 10, Retrieved from<br />
  31. 31. Script References<br />Ohler, J. (2008). The Semantic web in education. EDUCAUSE Quarterly, 31(4), Retrieved from<br />Reilly, R., & O’Malley, M. (1999). Adaptive Noncontact Gesture-Based System for Augmentative Communication. Ieee Transactions On Rehabilitation Engineering, VOL. 7, NO. 2, JUNE 1999. Retrieved from<br />Rhodes, J., & Milby, T. (2007). Teacher-Created Electronic Books: Integrating Technology to Support Readers with Disabilities. Reading Teacher, 61(3), 255-259. Retrieved from ERIC database.<br />
  32. 32. Script References<br />Rose, H., & Billinghurst, M., (1995) ZengoSayu: An Immersive Educational Environment for Learning Japanese. Human Interface Technology Laborator. University of Washington, Seattle WA, United States. Retrieved from<br />Sheth, A., & Ramakrishnan, C., (2004). Semantic (Web) Technology in Action: Ontology Driven Information Systems for Search, Integration and Analysis. IEEE Data Engineering Bulletin, Special issue on Making the Semantic Web Real, U. Dayal, H. Kuno, and K. Wilkinson, Eds. December 2003. Retrieved from<br />Starkman, N. (2007). Displays: Entering a New Dimension. T.H.E. Journal, 34(5), 24. Retrieved from ERIC database.<br />
  33. 33. Script References<br />Villani, N, Heisler, J, & Arns, L. (2007). Two gesture recognition systems for immersive math education of the deaf. Department of Computer Graphics Technology, Purdue University, West Lafayette, IN, United States. Retrieved from<br />Wang, T. I., Tsai, K. H., Lee, M. C., & Chiu, T. K. (2007). Personalized Learning Objects Recommendation based on the Semantic-Aware Discovery and the Learner Preference Pattern. Educational Technology & Society, 10 (3), 84-105. Retrieved from<br />Weisberg, M. (2010). Innovative technology in the classroom: a live, real-time case study of technology disruptions of the publishing industry. iConference 2010 Papers , Suffolk Univsersity, Weston, MA. Retrieved from<br />
  34. 34. Script References<br />Young, J. (2006). Even with Improved Screens, e-Book Devices Not Ready for College. Chronicle of Higher Education, 53(17), A33. Retrieved from ERIC database.<br />Young, J. (2009a). 6 Lessons One Campus Learned about E-Textbooks. Chronicle of Higher Education, 55(39), A18. Retrieved from ERIC database.<br />Young, J. (2009b). How Kindle Could Change the Textbook Market. Chronicle of Higher Education, 55(36), A4. Retrieved from ERIC database.<br />
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