Who Wants to Be a Millionaire? - What it Takes to Become an iPhone Developer

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    Who Wants to Be a Millionaire? - What it Takes to Become an iPhone Developer - Presentation Transcript

    1. http://www.flickr.com/photos/eperales/143729787/ WHO WANTS TO BE A MILLIONAIRE? What it Takes to Become an iPhone Developer © 2009 Nathan Eror & Free Time Studios
    2. The iPhone is a revolutionary handset. But it is also the key to a virtual gold mine — the iTunes App Store, where independent developers can become multimillionaires in just a year. [WIRED 9/19/08] © 2009 Nathan Eror & Free Time Studios
    3. “I’m not going to be a millionaire in the next month, but I’d be shocked if it didn’t happen at the end of the year. If it weren’t for taxes I would be a millionaire right now.” [Ethan Nicholas - developer of iShoot in WIRED 2/12/09] © 2009 Nathan Eror & Free Time Studios
    4. BUSINESS PLAN 1. Build an iPhone app. 2. Put it on the App Store. 3. Profit! © 2009 Nathan Eror & Free Time Studios
    5. THE APP STORE © 2009 Nathan Eror & Free Time Studios
    6. THE BAD NEWS © 2009 Nathan Eror & Free Time Studios
    7. 50,000+ APPS © 2009 Nathan Eror & Free Time Studios
    8. 13,000+ DEVS © 2009 Nathan Eror & Free Time Studios
    9. 11 MONTHS © 2009 Nathan Eror & Free Time Studios
    10. 4,071 NEW APPS THIS MONTH! © 2009 Nathan Eror & Free Time Studios
    11. 254 / DAY © 2009 Nathan Eror & Free Time Studios
    12. THE GOOD NEWS © 2009 Nathan Eror & Free Time Studios
    13. 30,000,000+ DEVICES © 2009 Nathan Eror & Free Time Studios
    14. APPLE HANDLES THE DETAILS © 2009 Nathan Eror & Free Time Studios
    15. EXECUTE THE PLAN © 2009 Nathan Eror & Free Time Studios
    16. 1. BUILD AN IPHONE APP © 2009 Nathan Eror & Free Time Studios
    17. GET YOUR HARDWARE A Mac iPhone or iPod Touch © 2009 Nathan Eror & Free Time Studios
    18. ENROLL IN THE PROGRAM © 2009 Nathan Eror & Free Time Studios
    19. GET YOUR SOFTWARE © 2009 Nathan Eror & Free Time Studios
    20. Objective-C Xcode WRITE YOUR CODE Interface Builder GDB © 2009 Nathan Eror & Free Time Studios
    21. 1. BUILD AN IPHONE APP • Get your hardware • A Mac • An iPhone or iPod Touch • Enroll in the Apple Developer Program • Sign up for the free program at http://developer.apple.com/iphone/ • Apply for the Standard Developer Program - $99 • Get your software • Download the free iPhone SDK from http://developer.apple.com/iphone/ • Write your code © 2009 Nathan Eror & Free Time Studios
    22. 2. PUT IT ON THE APP STORE © 2009 Nathan Eror & Free Time Studios
    23. PROGRAM PORTAL © 2009 Nathan Eror & Free Time Studios
    24. ITUNES CONNECT © 2009 Nathan Eror & Free Time Studios
    25. 2. PUT IT ON THE APP STORE • Accept the contract agreements on iTunes Connect (do this as early as possible) • Create a Distribution Profile at the Program Portal • Build and sign your final app • Add your app in iTunes Connect: • Fill in your app details • Add icons and screenshots • Choose your pricing tier • Choose the stores (countries) you want to sell in © 2009 Nathan Eror & Free Time Studios
    26. 3. PROFIT! © 2009 Nathan Eror & Free Time Studios
    27. YOU’RE ON YOUR OWN © 2009 Nathan Eror & Free Time Studios
    28. TIPS FROM THE TRENCHES • Apply for the program and sign the contracts early! • Follow iPhone developers on Twitter • Spend some time with the official documentation • Don’t be afraid to ask questions • Resources: • http://spreadsheets.google.com/ccc?key=p3LA_Q08eM-VAAyq03ZSjYQ • http://www.mobileorchard.com/ • http://148apps.biz/ • http://pinchmedia.com/ • Google © 2009 Nathan Eror & Free Time Studios
    29. SHOW AND TELL © 2009 Nathan Eror & Free Time Studios
    30. THANK YOU Nathan Eror neror@freetimestudios.com http://twitter.com/freetimestudios http://twitter.com/neror http://www.freetimestudios.com http://www.neror.com © 2009 Nathan Eror & Free Time Studios
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