0
Playful design
Nikita Efimov
n.efimov@uxpresso.net
Yuri Vedenin
y.vedenin@uxpresso.net
Brainstorming
problems
Collaborative
warming-up sessions
Mind exercises
Our plan
Badges, achievements???
2 issues with brainstorms
1) Lack of ideas
2) Nobody participates
Lack of ideas
In the middle of the workday
Left vs Right
9 dotes
4 lines
16 dots
6 lines
Ready to try?
9 dots
4 lines
16 dots
6 lines
Results…
Train hard!
Nobody really participates
But… why?
- This is booooring
- Blah-blah-blah again
- I’ll say smth stupid
- Hmm, I need to think about it
+ 100500 other...
And the result is…
Patterns in my head…
Guess Who?
Blue
Yellow
Orange
Red
Blue
Purple
White
Black
Orange
Pink
The biggest enemy of
innovation is common sense“
Sir Ken Robinson
Crisis of ideas occurs exactly when the
designer sets a goal to come up with
something original and unusual
“
Artemy Lebed...
Train your lateral thinking
r
e
a
d
0
—————-
2
o
death life
T H I N K !
Two heads are better than one
4 levels of brainstorm
1 2 3 4
1 - Warm-up
3 rules of any warming-up
1) Warming-up subject = brainstorm
subject
2) No BAD and GOOD ideas
3) Playful and diverse
Antiphrases
• Nothing that dims is not a silver;
• Worse earlier than forever;
• Good history stays slow;
• Two pears at n...
Empathy
Drawing doodles
1. Draw everything that comes to
your mind (2-3 mins);
2. Pass the result to the person
sitting left to yo...
Use both hands
http://www.youtube.com/watch?v=yZI3OCbI4LM
If you miss your warming-up…
4 levels of brainstorm
warming-up “braindump"
feedback
session
improving
ideas
6-to-1
Train hard
Warm-up
Fight to the
last
What you can read
Where you can play
http://www.gogamestorm.com
http://innovationgames.com
http://projectofhow.com
+ google it!
We’ll be back!
Nikita Efimov
n.efimov@uxpresso.net
Yuri Vedenin
y.vedenin@uxpresso.net
UX Poland 2014: N.Efimov & Y. Vedenin - Playful design
UX Poland 2014: N.Efimov & Y. Vedenin - Playful design
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UX Poland 2014: N.Efimov & Y. Vedenin - Playful design

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UXPoland 2014 talk about classical brainstorming problems, some exercises to keep your mind in shape and collaborative warming-up sessions

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Transcript of "UX Poland 2014: N.Efimov & Y. Vedenin - Playful design"

  1. 1. Playful design
  2. 2. Nikita Efimov n.efimov@uxpresso.net Yuri Vedenin y.vedenin@uxpresso.net
  3. 3. Brainstorming problems Collaborative warming-up sessions Mind exercises Our plan
  4. 4. Badges, achievements???
  5. 5. 2 issues with brainstorms 1) Lack of ideas 2) Nobody participates
  6. 6. Lack of ideas
  7. 7. In the middle of the workday
  8. 8. Left vs Right
  9. 9. 9 dotes 4 lines 16 dots 6 lines Ready to try?
  10. 10. 9 dots 4 lines 16 dots 6 lines Results…
  11. 11. Train hard!
  12. 12. Nobody really participates
  13. 13. But… why? - This is booooring - Blah-blah-blah again - I’ll say smth stupid - Hmm, I need to think about it + 100500 other reasons
  14. 14. And the result is…
  15. 15. Patterns in my head…
  16. 16. Guess Who?
  17. 17. Blue
  18. 18. Yellow
  19. 19. Orange
  20. 20. Red
  21. 21. Blue
  22. 22. Purple
  23. 23. White
  24. 24. Black
  25. 25. Orange
  26. 26. Pink
  27. 27. The biggest enemy of innovation is common sense“ Sir Ken Robinson
  28. 28. Crisis of ideas occurs exactly when the designer sets a goal to come up with something original and unusual “ Artemy Lebedev
  29. 29. Train your lateral thinking
  30. 30. r e a d
  31. 31. 0 —————- 2 o
  32. 32. death life
  33. 33. T H I N K !
  34. 34. Two heads are better than one
  35. 35. 4 levels of brainstorm 1 2 3 4
  36. 36. 1 - Warm-up
  37. 37. 3 rules of any warming-up 1) Warming-up subject = brainstorm subject 2) No BAD and GOOD ideas 3) Playful and diverse
  38. 38. Antiphrases • Nothing that dims is not a silver; • Worse earlier than forever; • Good history stays slow; • Two pears at night brings the killer closer.
  39. 39. Empathy
  40. 40. Drawing doodles 1. Draw everything that comes to your mind (2-3 mins); 2. Pass the result to the person sitting left to you; 3. Continue drawing what they passed to you (2-3 mins); 4. Repeat steps 2 and 3 until you get your original paper back. + add music to the taste
  41. 41. Use both hands http://www.youtube.com/watch?v=yZI3OCbI4LM
  42. 42. If you miss your warming-up…
  43. 43. 4 levels of brainstorm warming-up “braindump" feedback session improving ideas
  44. 44. 6-to-1
  45. 45. Train hard Warm-up Fight to the last
  46. 46. What you can read
  47. 47. Where you can play http://www.gogamestorm.com http://innovationgames.com http://projectofhow.com
  48. 48. + google it!
  49. 49. We’ll be back! Nikita Efimov n.efimov@uxpresso.net Yuri Vedenin y.vedenin@uxpresso.net
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