Get Your Game On! The Why & How of Gaming In Your Library (SMUG)

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    Get Your Game On! The Why & How of Gaming In Your Library (SMUG) - Presentation Transcript

    1. Get Your Game On!The Why & Howof GamingIn Your Library
      Sirsi Midwest Users’ Group
      Pre-Conference
      30 July 2009
      http://www.flickr.com/photos/pixteca/297504996/
    2. http://www.flickr.com/photos/picstever/387307699/
    3. Gamers…
      see themselves as a hero on a quest.
      are willing to experiment and keep trying.
      are willing to seek expertise and ask for help.
      desire to collaborate.
      learn from their mistakes and can adapt quickly.
      Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.
    4. Gamers…
      thrive on fast decision-making & good at prioritizing.
      are willing to take risks.
      are very good at multitasking and continuous partial attention.
      are constantly seeking to be challenged.
      are proactive rather than reactive.
      Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.
    5. Gamers…
      are format-agnostic.
      want to do their own research and figure things out for themselves (no spoon-feeding).
      are used to creating content.
      expect interaction, rewards, customization, and multiple paths.
      have an inherent distrust of bosses.
      Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.
    6. Whack Your Boss @ http://www.doodie.com/anger_management.php
    7. http://www.flickr.com/photos/buffcorephil/110126492/
    8. Average age of gamer?
      35
      http://www.theesa.com/facts/
    9. Who are the gamers?
      WOMEN age 18 or older represent a greater portion
      of the game-playing population (34%)
      than boys age 17 or younger (18%).
      http://www.theesa.com/facts/
    10. http://www.flickr.com/photos/ovenbird/402211809/
      http://www.flickr.com/photos/ovenbird/402181000/
    11. http://www.flickr.com/photos/skokiepl/2698675777/
    12. http://www.flickr.com/photos/alatechsourceblog/366428922/
    13. http://www.flickr.com/photos/libraryman/365732115
      http://www.flickr.com/photos/libraryman/365732117
    14. http://www.flickr.com/photos/travelinlibrarian/2395049927/
    15. http://www.flickr.com/photos/travelinlibrarian/2395059219/
    16. http://www.flickr.com/photos/informationgoddess29/638529783/
    17. This is a library, not…
      • a place to store stacks of paper
      • a place where people can take books off of the shelves
      • a collection of fiction
      • a place where children can learn to read
      • a music store
      • a movie theatre/movie rental store
      • a computer lab
      • a café
    18. "One kid told us videogames are gateway drugs for libraries.“─ Eli Neiburger, Ann Arbor District Libraryauthor of Gamers… in the Library?!
    19. http://www.flickr.com/photos/melancon/336854405/
    20. http://www.flickr.com/photos/melancon/336854631/
    21. http://www.flickr.com/photos/melancon/336854579/
    22. http://www.flickr.com/photos/shifted/464639170/
    23. Teen After-Hours Game NightChatfield Public Library
      http://www.flickr.com/photos/66422613@N00/sets/72157594586744066/
    24. http://www.flickr.com/photos/alaskanlibrarian/531166483/
    25. If your library is no place for games and entertainment then you must get rid of all of these…
      http://www.flickr.com/photos/arahsae/2068258/
    26. http://www.flickr.com/photos/adventuresinlibraryschool/380941282/
    27. http://flickr.com/photos/libraryman/2705385233/
      http://librariesandlibrarians.guildomatic.com/
    28. Further information…
      Christa Burns
      christa.burns@nebraska.gov
      Michael Sauers
      michaelsauers@nebraska.gov
      800-307-2665
      http://www.nlc.state.ne.us/netserv/gaming.html

    + State of NebraskaState of Nebraska, 4 months ago

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