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Get Your Game On!The Why & Howof GamingIn Your Library<br />Sirsi Midwest Users’ Group<br /> Pre-Conference <br />30 July ...
http://www.flickr.com/photos/picstever/387307699/<br />
Gamers…<br />see themselves as a hero on a quest.<br />are willing to experiment and keep trying.<br />are willing to seek...
Gamers…<br />thrive on fast decision-making & good at prioritizing.<br />are willing to take risks.<br />are very good at ...
Gamers…<br />are format-agnostic.<br />want to do their own research and figure things out for themselves (no spoon-feedin...
Whack Your Boss @ http://www.doodie.com/anger_management.php<br />
http://www.flickr.com/photos/buffcorephil/110126492/<br />
Average age of gamer?<br />35<br />http://www.theesa.com/facts/<br />
Who are the gamers?<br />WOMEN age 18 or older represent a greater portion <br />of the game-playing population (34%) <br ...
http://www.flickr.com/photos/ovenbird/402211809/<br />http://www.flickr.com/photos/ovenbird/402181000/<br />
http://www.flickr.com/photos/skokiepl/2698675777/<br />
http://www.flickr.com/photos/alatechsourceblog/366428922/<br />
http://www.flickr.com/photos/libraryman/365732115<br />http://www.flickr.com/photos/libraryman/365732117<br />
http://www.flickr.com/photos/travelinlibrarian/2395049927/<br />
http://www.flickr.com/photos/travelinlibrarian/2395059219/<br />
http://www.flickr.com/photos/informationgoddess29/638529783/<br />
This is a library, not…<br /><ul><li>a place to store stacks of paper
a place where people can take books off of the shelves
a collection of fiction
a place where children can learn to read
a music store
a movie theatre/movie rental store
a computer lab
a café</li></li></ul><li>&quot;One kid told us videogames are gateway drugs for libraries.“─ Eli Neiburger, Ann Arbor Dist...
http://www.flickr.com/photos/melancon/336854405/<br />
http://www.flickr.com/photos/melancon/336854631/<br />
http://www.flickr.com/photos/melancon/336854579/<br />
http://www.flickr.com/photos/shifted/464639170/<br />
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Get Your Game On! The Why & How of Gaming In Your Library (SMUG)

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Presented at the Sirsi/Dynix Midwest Users Group (SMUG) 2009 conference in Bellevue, NE on 30 July 2009.

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  • Transcript of "Get Your Game On! The Why & How of Gaming In Your Library (SMUG)"

    1. 1. Get Your Game On!The Why & Howof GamingIn Your Library<br />Sirsi Midwest Users’ Group<br /> Pre-Conference <br />30 July 2009<br />http://www.flickr.com/photos/pixteca/297504996/<br />
    2. 2. http://www.flickr.com/photos/picstever/387307699/<br />
    3. 3. Gamers…<br />see themselves as a hero on a quest.<br />are willing to experiment and keep trying.<br />are willing to seek expertise and ask for help.<br />desire to collaborate.<br />learn from their mistakes and can adapt quickly.<br />Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.<br />
    4. 4. Gamers…<br />thrive on fast decision-making & good at prioritizing.<br />are willing to take risks.<br />are very good at multitasking and continuous partial attention.<br />are constantly seeking to be challenged.<br />are proactive rather than reactive.<br />Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.<br />
    5. 5. Gamers…<br />are format-agnostic.<br />want to do their own research and figure things out for themselves (no spoon-feeding).<br />are used to creating content.<br />expect interaction, rewards, customization, and multiple paths.<br />have an inherent distrust of bosses.<br />Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.<br />
    6. 6. Whack Your Boss @ http://www.doodie.com/anger_management.php<br />
    7. 7. http://www.flickr.com/photos/buffcorephil/110126492/<br />
    8. 8. Average age of gamer?<br />35<br />http://www.theesa.com/facts/<br />
    9. 9. Who are the gamers?<br />WOMEN age 18 or older represent a greater portion <br />of the game-playing population (34%) <br />than boys age 17 or younger (18%).<br />http://www.theesa.com/facts/<br />
    10. 10. http://www.flickr.com/photos/ovenbird/402211809/<br />http://www.flickr.com/photos/ovenbird/402181000/<br />
    11. 11. http://www.flickr.com/photos/skokiepl/2698675777/<br />
    12. 12. http://www.flickr.com/photos/alatechsourceblog/366428922/<br />
    13. 13. http://www.flickr.com/photos/libraryman/365732115<br />http://www.flickr.com/photos/libraryman/365732117<br />
    14. 14. http://www.flickr.com/photos/travelinlibrarian/2395049927/<br />
    15. 15. http://www.flickr.com/photos/travelinlibrarian/2395059219/<br />
    16. 16. http://www.flickr.com/photos/informationgoddess29/638529783/<br />
    17. 17. This is a library, not…<br /><ul><li>a place to store stacks of paper
    18. 18. a place where people can take books off of the shelves
    19. 19. a collection of fiction
    20. 20. a place where children can learn to read
    21. 21. a music store
    22. 22. a movie theatre/movie rental store
    23. 23. a computer lab
    24. 24. a café</li></li></ul><li>&quot;One kid told us videogames are gateway drugs for libraries.“─ Eli Neiburger, Ann Arbor District Libraryauthor of Gamers… in the Library?!<br />
    25. 25. http://www.flickr.com/photos/melancon/336854405/<br />
    26. 26. http://www.flickr.com/photos/melancon/336854631/<br />
    27. 27. http://www.flickr.com/photos/melancon/336854579/<br />
    28. 28. http://www.flickr.com/photos/shifted/464639170/<br />
    29. 29.
    30. 30. Teen After-Hours Game NightChatfield Public Library<br />http://www.flickr.com/photos/66422613@N00/sets/72157594586744066/<br />
    31. 31. http://www.flickr.com/photos/alaskanlibrarian/531166483/<br />
    32. 32. If your library is no place for games and entertainment then you must get rid of all of these…<br />http://www.flickr.com/photos/arahsae/2068258/<br />
    33. 33. http://www.flickr.com/photos/adventuresinlibraryschool/380941282/<br />
    34. 34. http://flickr.com/photos/libraryman/2705385233/<br />http://librariesandlibrarians.guildomatic.com/<br />
    35. 35. Further information…<br />Christa Burns<br />christa.burns@nebraska.gov<br />Michael Sauers<br />michaelsauers@nebraska.gov<br />800-307-2665<br />http://www.nlc.state.ne.us/netserv/gaming.html<br />
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