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Get Your Game On
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Get Your Game On

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Presented as part of the "Get Your Game On!" workshop at the Nebraska Library Commission on 18 April 2008.

Presented as part of the "Get Your Game On!" workshop at the Nebraska Library Commission on 18 April 2008.

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Get Your Game On Get Your Game On Presentation Transcript

  • http://www.flickr.com/photos/pixteca/297504996/ April 17, 2008
  • http://www.flickr.com/photos/picstever/387307699/
    • see themselves as a hero on a quest.
    • are willing to experiment and keep trying.
    • are willing to seek expertise and ask for help.
    • desire to collaborate.
    • learn from their mistakes and can adapt quickly.
    Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.
    • thrive on fast decision-making & good at prioritizing.
    • are willing to take risks.
    • are very good at multitasking and continuous partial attention.
    • are constantly seeking to be challenged.
    • are proactive rather than reactive.
    Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.
    • are format-agnostic.
    • want to do their own research and figure things out for themselves (no spoon-feeding).
    • are used to creating content.
    • expect interaction, rewards, customization, and multiple paths.
    • have an inherent distrust of bosses.
    Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.
  • Whack Your Boss @ http://www.doodie.com/anger_management.php
  • http://www.flickr.com/photos/buffcorephil/110126492/
  • http://www.theesa.com/facts/gamer_data.php
  • http://www.flickr.com/photos/ovenbird/402211809/ http://www.flickr.com/photos/ovenbird/402181000/
  • http://www.flickr.com/photos/melancon/324501885/
  • http://www.flickr.com/photos/alatechsourceblog/366428922/
  • http://www.flickr.com/photos/libraryman/365732115 http://www.flickr.com/photos/libraryman/365732117
  • http://www.flickr.com/photos/informationgoddess29/638529783/
    • a place to store stacks of paper
    • a place where people can take books off of the shelves
    • a collection of fiction
    • a place where children can learn to read
    • a music store
    • a movie theatre/movie rental store
    • a computer lab
    • a café
    • "One kid told us videogames are gateway drugs for libraries.“ ─ Eli Neiburger, Ann Arbor District Library author of Gamers… in the Library?!
  • http://www.flickr.com/photos/melancon/336854405/
  • http://www.flickr.com/photos/melancon/336854631/
  • http://www.flickr.com/photos/melancon/336854579/
  • http://www.flickr.com/photos/shifted/464639170/
  • Teen After-Hours Game Night Chatfield Public Library http://www.flickr.com/photos/66422613@N00/sets/72157594586744066/
  • http://www.flickr.com/photos/alaskanlibrarian/531166483/
  • If your library is no place for games and entertainment then you must get rid of all of these… http://www.flickr.com/photos/arahsae/2068258/
  • http://www.flickr.com/photos/adventuresinlibraryschool/380941282/
    • Christa Burns
    • [email_address]
    • Susan Knisely
    • [email_address]
    • Michael Sauers
    • [email_address]
    • 800-307-2665
    • http://www.nlc.state.ne.us/netserv/gaming.html