Time Well Spent: Making a Connection Between Curriculum and Technology


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Presenters will share best practices for integrating technology into all curriculum areas, emphasizing shared learning to meet the instructional needs of students and encourage professional growth among teachers. Hear how one middle school uses collaboration, interactive online tools, and applications to reinforce curriculum content, prepare students for mandated testing, and achieve computer skills proficiency simultaneously. Learn how developing instructional strategies that engage teachers in a deeper understanding of technology integration enhances instruction, increases motivation, and impacts academic success.

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Time Well Spent: Making a Connection Between Curriculum and Technology

  1. 1. Time Well Spent<br />Making a Connection between Curriculum & Technology<br />Ashe County Middle School<br />Penny Barker, Jody Holleman, <br />Gordon Prince, Julie Taylor<br />36th Annual NCMSA Conference<br />March 2011<br />
  2. 2. Making the Connection<br />
  3. 3. Benefits of Curriculum and Technology Integration<br /><ul><li>Reinforce curriculum (the 4 C’s)
  4. 4. Engage all levels of learners
  5. 5. Enhance instruction
  6. 6. Increase motivation
  7. 7. Meet instructional needs of all students
  8. 8. Create teaming across content areas
  9. 9. Encourage self-directed learning
  10. 10. Provide ongoing professional growth among teachers
  11. 11. Levels the playing field when it comes to projects.
  12. 12. Johnny can spend $100 on projects as opposed to Susie who can spend $25 on projects
  13. 13. Higher level thinking – not just copy and paste. Why does something fit and why is it appropriate
  14. 14. Learn how to solve problems independently</li></li></ul><li>Instructional Strategies <br /><ul><li>Provide the tools and model how to use
  15. 15. Allow students the opportunity to take the lead
  16. 16. Eliminate fear of learning from others
  17. 17. In-depth understanding of content knowledge
  18. 18. Collaboration among students
  19. 19. Teacher/Teacher, Teacher/Student, Student/Student</li></li></ul><li>Bloom’s Taxonomy<br />
  20. 20. Curriculum<br />Technology<br />
  21. 21. Online Tools & Applications<br /><ul><li>Prezi
  22. 22. Photo Story 3
  23. 23. Blogs
  24. 24. Storybird
  25. 25. Wallwisher
  26. 26. Google Docs
  27. 27. STEM-ICT 3D
  28. 28. NC Learn</li></li></ul><li>Business/Technology<br />
  29. 29. Voki<br />Voki enables users to express themselves on the web<br /> in their own voice using a talking character<br /><ul><li>Expression using student or character voice
  30. 30. Presentation
  31. 31. Connect with others
  32. 32. Share information
  33. 33. Writing, reading, and pronunciation
  34. 34. Foreign language experience
  35. 35. Communicate with students outside the classroom
  36. 36. Teacher class introduction and messaging</li></ul>Voki for Education<br />http://www.voki.com/<br />http://www.voki.com/pickup.php?scid=3391300&height=267&width=200<br />http://www.voki.com/pickup.php?scid=3380551&height=267&width=200<br />http://www.voki.com/pickup.php?scid<br />=3538150&height=267&width=200<br />http://www.voki.com/pickup.php?scid<br />=3538139&height=267&width=200<br />
  37. 37. Wallwisher – Words that Stick<br />Wallwisher is an Internet application that allows people to <br />express their thoughts on a common topic easily.<br /><ul><li>Question and answer
  38. 38. Shapes/polygons
  39. 39. Assignments
  40. 40. Prompts
  41. 41. Book reviews
  42. 42. Feedback
  43. 43. Honor wall
  44. 44. Off-site participation
  45. 45. Links for parent viewing</li></ul>http://www.wallwisher.com/<br />
  46. 46. Google Docs<br /><ul><li>Collaboration in real time
  47. 47. Create, store, share, instantly
  48. 48. Word Processing
  49. 49. Spreadsheets
  50. 50. Databases
  51. 51. Presentation
  52. 52. Stored securely online
  53. 53. Automatic save</li></li></ul><li>STEM-ICT 3D<br />Appalachian State University <br />The STEM and ICT Instructional Worlds: The 3D Experience (STEM-ICT 3D) project<br />Supported by the National Science Foundation Information Technology Experiences for Students and Teachers (ITEST) Program (Grant #0833552).<br />Motivate and provide the skills necessary for middle grade students who are interested in pursuing studies and careers in STEM (Science, Technology, Engineering and Math) disciplines.<br />www.stem-ict-3d.org<br />
  54. 54. Science<br />
  55. 55. Prezi<br />Web-based presentation application and storytelling tool <br />that uses a single canvas instead of traditional slides. <br />Create non-linear presentations<br />Zoom in and out of a visual map<br />Text, images, video, and other objects<br /> placed on a canvas<br />Defined path for representations<br />http://prezi.com<br />
  56. 56. 10 X 10<br />An interactive exploration of the words and pictures that define the time.<br />Every hour, 10x10 collects the 100 words and pictures that matter most on a global scale, and presents them as a single image, taken to enclose that moment in time.<br />Click picture to visit site.<br />
  57. 57. Language Arts/Social Studies<br />
  58. 58. What is Edublog?<br /><ul><li>Edublogs lets you easily create & manage student & teacher blogs, quickly customize designs and include videos, photos & podcasts. </li></ul>http://edublogs.org/<br />
  59. 59. Why Blog?<br />Teacher Perspective<br /><ul><li>Allows you to interact more efficiently with your students. Feedback can be accomplished quickly.
  60. 60. Students express themselves more openly
  61. 61. You hear from all students, not just a few in class discussions
  62. 62. Students are excited about the activity </li></ul> Student Perspective<br /><ul><li>Allows you to share your own opinion
  63. 63. Allows you to quickly see classmate’s opinions and respond
  64. 64. Everyone gets to share ideas, not just a few
  65. 65. Typing is faster than writing; this allows you to share more information
  66. 66. More fun, more interactive</li></li></ul><li>Written Student Essay<br />
  67. 67. Student Edublog<br />Symbolism goes much deeper than I have previously mentioned. In “The Road Not Taken”, the author is deciding what decision he should make. It could be one that benefits him greatly, or it could be one that devastates him. Hence, there is two roads before him in his mind. This is symbolism, saying that the choices before him is two roads that he could take. In “O Captain, My Captain!”, the author is telling about Abraham Lincoln (the captain) leading the ship (the Civil War troops) back home. The story is a sweet and sour mix of triumph and tragedy. The joyous and grateful occasion of the troops returning back home is tainted and overshadowed by the fact that Abraham Lincoln, the “captain” that directed the “ship” through the Civil War has went to his reward in Heaven. This is symbolism by saying that Abraham Lincoln is the captain guiding the ship a.k.a the Civil War troops through the Civil War, and that the return trip home is a mix of joy and sorrow. Thus, symbolism is much more in depth than was originally thought. Symbolism is used in many ways in literature, and can support a lot of things from making decisions to telling about a joyous-turned-tragic homecoming.<br />
  68. 68. LEARN NC<br /><ul><li>www.learnnc.org
  69. 69. NC History Digital Textbook
  70. 70. Primary Sources: Diaries, Newspaper Articles, Journal Entries, Editorial Cartoons, Interviews
  71. 71. Primary Resources Analysis Guides
  72. 72. Lesson Plans
  73. 73. Pacing Guide</li></li></ul><li>Photo Story 3<br /><ul><li>Microsoft Photo Story is a free application that allows users to create a show and tell presentation from photos.
  74. 74. The software allows adding narration, effects, transitions and background music to create a movie file with pan and zoom effects.
  75. 75. Book trailers/Poetry trailers</li></ul>How we used it: Poetry Trailers<br />
  76. 76. Student Poetry Trailers<br />The HIghwayman<br />Cremation of Sam McGee<br />
  77. 77. Storybird<br />A collaborative storytelling site<br />Storybirds are short, art-inspired stories you make to share, read, and print.<br />Read them like books, play them like games, and send them like greeting cards. <br />How we use the site:<br /> Poetry Theme Project<br /> Writing for tone and mood<br /> Content writing<br />http://storybird.com/<br />
  78. 78. Impact<br /><ul><li>Skill/knowledge
  79. 79. Proficiency (electronic portfolio)
  80. 80. Testing
  81. 81. Academic achievement
  82. 82. Positive learning experiences
  83. 83. Relationships</li></li></ul><li>Contact Information<br /><ul><li>Penny Barker, Ashe County Middle School</li></ul>Business/Technology<br />Appalachian State University STEM-ICT 3D Project<br /> Email: penny.barker66@gmail.com<br /><ul><li>Jody Holleman, Ashe County Middle School</li></ul> Language Arts/Social Studies<br /> Email: jody.holleman@ashe.k12.nc.us<br /><ul><li>Gordon Prince, Ashe County Middle School</li></ul> Science/Social Studies<br /> Email: gordon.prince@ashe.k12.nc.us<br /><ul><li>Julie Taylor, Ashe County Middle School</li></ul> Literacy Specialist<br /> Email: julie.taylor@ashe.k12.nc.us<br />