Gamification in Marketing
 

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  • Full Name Full Name Comment goes here.
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  • Thanks Jeroen for you encouragement. I look forward to reading your blog on gamification . Have a great year :)
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  • Hi Nigel; nice kick-off of the gamification discussion; no doubt things have taken up since a year ago although from a B2B marketing perspective we still have some way to go; I have put a few thoughts down to keep up the momentum @ http://bit.ly/11Tko8D
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Gamification in Marketing Presentation Transcript

  • 1. Gamification in Marketing Overview
  • 2. Defining Gamification
    • Gamification  is the integration of game mechanics and game-thinking in non-game marketing and management environments to boost engagement, loyalty and fun!
  • 3. Game Mechanic Zen
  • 4. Five Simple Strategies
    • Points
    • Leader board
    • Badges
    • Challenges
    • Levels
  • 5.
    • Coca-Cola announced in September 2011 a multi-media, fully interactive, campaign. Coke Freestyle lets you select your own unique flavour combinations from all of their brands.
    • Freestyle machines were found in hundreds of popular eateries all across the U.S. including Burger King, Jack in the Box, Five Guys, Boston Market, even some diners, drug stores, gas stations and small, local food chains.
    • They also included a game app on iphone and android called PUSH+Play. It’s a music-based memory game, using the vending interface as the game board. Customers can climb the leaderboard, share their scores with their friends and unlock 25 different achievement badges as they go.
    •  
    Coke Freestyle Promotion -Leaderboard / Badges
  • 6. Totalbeauty.com - Points / Badges
  • 7. Ebay - Bidding
    • Ebay utilises gamification processes using a highly effective method of selling and buying.
    • The method for bidding on items is a game in itself, as the ‘ best ’ player will eventually win the prize by outbidding other challengers.
    • In the end, the best player is determined by placing the highest accepted bid. It ’ s a competitive rush to constantly bet higher amounts of money on a desirable item against a huge number of anonymous opponents.
  • 8. Reference
    • Just like sex, fun sells. The early proof of that can be seen in the amazing success of location-based networks such as Godwalla, MyTown and, and in the breakthrough marketing efforts of major brands like Nike, Coke and Chase. 
  • 9.
    • You are welcome to contact Nigel Bairstow at B2B Whiteboard your source of B2B Asia / Pacific marketing advice
    • http://www.linkedin.com/pub/nigel-bairstow/6/41b/726
    • http://www.b2b.whiteboard.com
    http://twitter.com/#!/b2bwhiteboard