Your SlideShare is downloading. ×
0
Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4
Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4
Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4
Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4
Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4
Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4
Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4
Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4
Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4
Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4
Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4
Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4
Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×
Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

Effective Interface Design By Avoiding Cognitive Overload, Nazzal Th Alenezi Edge903 T4

1,429

Published on

Effective Interface Design By Avoiding Cognitive Overload

Effective Interface Design By Avoiding Cognitive Overload

Published in: Education, Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
1,429
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
47
Comments
0
Likes
0
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide

Transcript

  • 1. <ul><li>EDGE 903 – 2008 </li></ul><ul><li>Nazzal ALENEZI </li></ul>
  • 2. &nbsp;
  • 3. <ul><li>The user interface (or Human Machine Interface ) is the aggregate of means by which people ( the users ) interact with a particular machine, device, computer program or other complex tool ( the system ). The user interface provides means of: </li></ul><ul><li>Input, allowing the users to manipulate a system </li></ul><ul><li>Output, allowing the system to produce the effects of the users&apos; manipulation. </li></ul><ul><li>(Wikipedia) </li></ul>Graphical User Interface (GUI) A visual way of interacting with a computer using items such as windows and icons. (Norman, D., :2004).
  • 4. Active communication
  • 5. A system in human minds that process all the information that they faced through their engaging to earn knowledge. (Hasler, Kersten, &amp; Sweller, :2007). “ A term that refers to the load on working memory during instruction”. (Wikipedia)
  • 6. &nbsp;
  • 7. <ul><li>Eliminate the unnecessary loads. </li></ul><ul><li>Reduce the size of the cognitive load by dividing the inter face to smaller pieces. </li></ul><ul><li>Make instructions to help the interface users to understand what they need to do and how the interface will help them. </li></ul><ul><li>Do not confuse the users by less ordering the interface content. </li></ul><ul><li>Allow to the users to use the interface based on their needs and able to control its features based on their readiness. </li></ul>
  • 8. 1- Communicate with interface user by designing the interface contents that are clear and able to lead the user to the accurate actions.
  • 9. 2- Avoid butting the user in confusion situations , by increasing the cognitive load through the disordering in the interface
  • 10. 3- Do not fall in the same mistake that I made in the last slide. Misaligned between the text and the picture increased the cognitive load and make bad effect on the memory process.
  • 11. 4- Take your time in designing a user friendly interface, this will help the users to be more active and will motivate them to improve their interactions with the interface.
  • 12. &nbsp;
  • 13. <ul><li>References: </li></ul><ul><li>- Anglin, G. J., Vaez, H. &amp; Cunningham, K. L. (2004). Visual Representations And Learning: The Role Of Static And Animated Graphics. In D. H. Jonassen (Ed) . Handbook Of Research On Educational Communications And Technology, (pp. 865-916), LAWRENCE ERLBAUM ASSOCIATES, PUBLISHERS, Mahwah, New Jersey. </li></ul><ul><li>- Hasler, B. S., Kersten, B. &amp; Sweller, J. (2007). Learner Control, Cognitive Load and Instructional Animation. Journal of Applied Cognitive Psychology, 21 . 713- 729. </li></ul><ul><li>Mayer, R. E., &amp; Moreno, R. (2003). Nine Ways to Reduce Cognitive Load in Multimedia Learning. Educational Psychologist,38 (1). 43 – 52. </li></ul><ul><li>Norman, D. (2004). Design as Communication . Retrieved at 26 September 2008 From: http://www.jnd.org/dn.mss/design_as_comun.html </li></ul><ul><li>Wikipedia. (nd). www.wikipedia.org , accessed at 13, November 2008. </li></ul>

×