ReadMe - The future of reading in a digitally enhanced world


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by Domus Academy Master in Interaction Design &
Business Design 2012 / 2013

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ReadMe - The future of reading in a digitally enhanced world

  1. 1. MASTER IN INTERACTION DESIGN & BUSINESS DESIGN 2012 / 2013 READ-METhe future of reading in a digitally enhanced world (UPATED 2015)
  2. 2. WHEREare we TODAY?
  3. 3. TOUCHINGSTORY-INTERACTIVEFILM AIGORE'SOURCHOICE ideofutureofthebook WIREDIPADMAGAZINE iDINOSAURBOOKLAYARAUGMENTEDREALITYPLATFORM Media Integration 3D Augmented Reality Spatial Navigation Augmented Text Manipulable Plot Connected Book
  4. 4. WHEREare we "TOMORROW"?
  5. 5. What if the book is more than paper? the book is alive? the reader is active? the reader is unique? the reader is not human? reading experience becomes social? reading experience is fragmented? reading experience is quantifiable? reading is exploring?
  6. 6. What if the book is more than paper?
  7. 7. Fujitsu Laboratories uses overhad projector and image processing to create interative medai on printed paper. The lab calls this technology “Figerlink Interaction System” Fingerlinkinteractionsystem Interactive Paper / Image Processing An augmented visualisation of the book, with dynamic references and updated caption that could pop out by browsing the pages. ConceptbyCollectivevisual Visual Caption / Dynamic Updates
  8. 8. with-conductive-ink-video/ Leah Buechley from MIT Media Lab draws a circuit with conductive ink on paper. Sketchingelectronics Embedded Circuits / Programming Behaviors Mito Flip is an interative pop-up book that becomes alive through video projection and iPad application. MITOFLIP Interactive Pop-up Book / Sensor
  9. 9. Little Printer prints out timely personalized mini-newspaper. LittlePrinterbyBerg Personalized Paper / Cross-Media / Content Syndication Oksu is a digital data printer that print out images that embedded with NFC technology. People can easily retrieve data back from the print by tapping it on their devices. OKSU Print Media / Enhanced Paper
  10. 10. What if the book is alive?
  11. 11. Senory Fiction, a project by MIT Media Lab, create new reading experience through a wearable that vibrates and changes temperature as a reader read through the book. SENSORYFICTION Bio-Sensing Book / E-Textile The user casts spells by drawing shapes with the PlayStation Move controller. The book uses augmented reality technology to enhance the digital contents. BookofSpells Bookstage / Enriched Content
  12. 12. ProverbialWalletsbyMITMediaLab Tangible / Haptic / Data Materialization Proverbial Wallets turn your financial information into tangible feedback in order to remind user about their online spending behavior. embedded&v=2JJWdqKI2Os Ubooly is an interactive toy. It can tell story, and the story moves according to the user action Ubooly Interactive Toy / Reading Companion
  13. 13. What if the reader is active?
  14. 14. kindle Kindle can show sentences with popular highlight. KINDLEPopularHIGHLIGHt Living Annotations / Readers Tracks Livescribe is a pen that automatically records and transfers your drawing and audio to your computer. LIVESCRIBE Pencasting / Audio Enhanced Sketches
  15. 15. A children’s book recorder that can be used by parents when they are reading a book together with their children. The device can be attached to any children’s book. SpecialMoments-bookrecorder Recording Voices / Re-telling Stories “Crowdsourcing is the act of taking a job traditionally performed by a designated agent (usually an employee) and outsourcing it to an undefined, generally large group of people in the form of an open call.” Jeff Howe’s definition of ‘Crowdsource’ CROWDSOURCINGPUBLISHING Crowd Power / Networked Edition / Indie Authors
  16. 16. What if the reader is unique?
  17. 17. With Flipboard, users can create their own magazine through curating from Flipboard content and read them anywhere. FLIPBOARD Content Feeds / Personal Curation Longreads allows reader to search article based on amount of time it takes to read LONGREADS Timed Content / Just in Time
  18. 18. datacle Datacle allows news publishers to add “datacle” tags into their articles. These tags will display data base on geolocations of where the articles are being read. DATACLE Personalize News / Location-based Reading Mobile app that reads aloud any text: inspired by dyslexic needs web2go Reading Aloud / Book Listening
  19. 19. What if the reader is not human?
  20. 20. The Archivist is an opensource DIY book scanner. It has been used to prepare data for Google Books, preserve historical documents in a third-world country, and etc. TheARCHIVIST Digitalize Content / DIY Book Scanner IBM Watson is a supercomputer with congnitive technology that can learn and understand unstructured data and human’s nature language. It has won human over a Jeopardy game. IBMWatson Artificially Intelligent (AI)
  21. 21. What if the reading experience is social?
  22. 22. Paper enhances the reading experience of Facebook feed through immersive design and layout. Goodreads is the world largest site for readers and book recommendations. PaperbyFACEBOOK Goodreads Social Feed / Immersive Experience Digital Library / Social Reviews
  23. 23. dotdotdot is a social reading application for ebooks and long- format webtexts. Readers can follow what others are reading and comment on their highlights. YouVersion is an free online Bible where readers can annotate and share their thought on specific phrase in Bible. They can also form and join reading group. doTdotdot YouVersion Easy Reading / Public Highlights / Long-Term Reading Social Annotations / Reading Groups
  24. 24. What if the reading experience is fragmented?
  25. 25. BriefMe is an application that ranks 10 articles that are most consumed and shared at the moment and presents the headline of those articles to the readers. BRIEFME Viral News / Social Reading literacy.html “We no longer have the time to consume any primary material. We rely instead on the casual observations of our ‘friends’ or the people we ‘follow’...” Karl Taro Greenfeld, “Faking Cultural Literacy” FakingCulturalLiteracy Information Submersion
  26. 26. A horror story by Toby Litt, took place over two blogs and Twitter feeds and allowed readers to become part of a family’s slow descent into madness. SLICE Micro-publishing / Narrative Chains “We are the new customers... The Magazine is indeed cheaper, simpler, smaller, and more convenient than most other publishing apps.” Craig Mod, “Subcompact Publishing” TheMagazine Subcompact Publishing / Mobile Format
  27. 27. What if the reading experience is quantifiable?
  28. 28. Bookr is an interactive book cover that visualizes progress of reading experience. YesYesNo design studio turns running data from Nike+ into art works BookRbySVA Nike+PaintWithYourFeet Quantified Reading / Dynamic Cover Qualified-Self / Data Visualization / Artwork
  29. 29. Roko, by Natt Phenjati, is a concept of an platform that quantifies your reading activites in order to help you manage, discover, and share your reading experience eMOGIC, by Thapanee Srisawat, is a concept of a book search engine that based on matching readers who have similar emotion reaction when reading. ROKO eMogic Quantified Reading / Goal-setting Emotion Tracking / Book Matching
  30. 30. What if the reading experience is exploring?
  31. 31. provides-5643-square-feet-of-laffs#5 balpe_1072 5,643 square feet of jokes, monologues, and one-liners The plot takes place in a two dimensions space, the reader can wander in the fictional space of the novel as his characters wander in the geographical space of the city, and he is discovering a psychological space. ComedyCarpet FICTIONSD'ISSY Walkable Book / Choreographic Reading Distributed Text / Wander Reading
  32. 32. reality-world/ Developing by Niantic, a studio that created Ingress, Endgame: The Calling is a project that combines novels with real world activities and rewards like real gold. DEVICE 6, a surreal thriller app, that combines games with literature. Reader has to solve puzzles hidden in text and multimedia to continue reading. ENDGAME:THECALLING DEVICE6 Immersive Novel / Real-life Puzzle Interactive Stroytelling
  33. 33. What if the book is more than paper? the book is alive? the reader is active? the reader is unique? the reader is not human? reading experience becomes social? reading experience is fragmented? reading experience is quantifiable? reading is exploring?
  34. 34. PEOPLE Claudio Moderini Koki Nomura Natalia Sourdis Sandeep Gajula Natt Phenjati Rayane Hazim Nima Gazestani