Intro to Comic Craft Part 2

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The second part of a two part presentation about the art of creating comics. Topics include materials, process, and tools. This presentation was given by Becca Hillburn and Heidi Black at Anime South East as part of a three panel series.

Published in: Entertainment & Humor
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Intro to Comic Craft Part 2

  1. 1. Starting with a script& a script will keep you on track with your story& a script can be very simple such as bullet pointsand actions, or very complex& scripts are also much easier to revise than art
  2. 2. Other decisions& what size/format do you want your comic?(standard size in the us for digest/print is a 2:3 ratio,generally drawn 10” by 15”. Standardeuropean/japanese sizes are based on a4 paper)& web comics can be any size, shape, and color& printing a comic? (well do a panel on this later)
  3. 3. thumbnails& thumbnails are your first draft – they help youvisualize what you want on the page withoutcommitting too much time/effort& thumbnails can be very simple (stick figures)& making multiple thumbnails using different cameraangles can help you create more visually interestingpages
  4. 4. roughs& a tight rough is usually page size& refining what you worked out in your thumbnails& this is the place to work on things like perspective
  5. 5. Pencils and inks& some artists will make another pass at the pencilsbefore inking& if you mess up, you can use white paint or a whitegel pen to “erase” mistakes.& or photoshop.
  6. 6. screentones& screen tones are often used in manga& tones can be bought and pasted on original art, orapplied digitally& other ways to make grey values includehatching/cross hatching, dry brush, watercolor/inkwash, and copic markers
  7. 7. Colored comics& various techniques to make colored comics – digitalmedia, markers, paints, colored pencil, mixed media& its your comic, do what makes you happy!
  8. 8. So whats the secret to being an awesome comic artist? Practice. A lot. Read comics. A lot of them. A huge variety of them.

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