The objectives of this workshop are the following:
Use two 45 min activities to simulate the software development cycle. One will make use of a Waterfall approach, while the other will make use of an Agile approach to help participants experience the different outcomes of each methodology.
Introduce Agile as an adaptive, intuitive learning experience while cautioning participants that it is not a silver bullet. (People OVER Process.)
Demonstrate and emphasize the importance of communication and feedback on software projects. (Collaboration OVER Throw-It-Over-The-Wall.)
Assign participants to different roles that exist within a development team to help them look at software development from different perspectives and gain better understanding of and respect for team work.
Clipping is a handy way to collect important slides you want to go back to later.