Film Glossary

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Film Glossary

  1. 1. Introduction to Media Key Media Terms Sound Non diegetic A sound that does not exist in the ‘real world’ of the film, for example, soundtrack which the characters cannot hear Diegetic Sounds which can be seen and heard by the characters Sound effects Sounds added during post-production to build up mood or to reinforce action eg gun shot Sound bridge When sound carries on from one scene to another or when we hear a sound and then cut to the scene where the sound comes from Dialogue Conversations between characters Voice over When the audience can hear a character speaking over the top of a scene, often telling us what they think or feel Soundtrack A complete audio component of a film to include all sounds, specifically the music track Incidental music Background music. It adds atmosphere to the action Ambient sound Sound that is natural to the setting, can be added in at the editing stage Diegetic Sounds which can be seen and heard by the characters Non diegetic A sound that does not exist in the ‘real world’ of the film, for example, soundtrack which the characters cannot hear Sound effects Sounds added during post-production to build up mood or to reinforce action eg gun shot Sound bridge When sound carries on from one scene to another or when we hear a sound and then cut to the scene where the sound comes from Dialogue Conversations between characters Voice over When the audience can hear a character speaking over the top of a scene, often telling us what they think or feel Soundtrack A complete audio component of a film to include all sounds, specifically the music track Incidental music Background music. It adds atmosphere to the action Ambient sound Sound that is natural to the setting, can be added in at the editing stage
  2. 2. Camera Shots Term Definition Establishing shot The opening shot in a scene that establishes the location, where people are in the location and the mood of the scene Close up A shot showing a person from their shoulder up – often to show emotion Mid shot A shot of the subject from the waist up – often used to show relationships between people and/or objects Wide shot A shot that shows a location and the people in it Long Shot A shot that shows a person from the top of their head to their feet and we can see the location that they are in and how the feel about the location Birds eye view shot A shot directed vertically downwards towards the subject Point of View Shot A shot from the perspective of the character from the scene Over the shoulder shot A shot in which the subject of the shot is filmed from behind a person’s head and shoulders Camera Angles Term Definition High angle Shot taken from a higher level than the subject and angled down towards them to give the effect of making the subject, look weak Low angle Shot taken from a lower level and angled up towards the subject in order to give the effect of power and authority of the subject Canted angle A shot taken at an angle so that horizontal and vertical surfaces appear diagonal Birds eye view shot A shot directed vertically downwards towards the subject
  3. 3. Camera Movements Term Definition Pan A horizontal movement of the camera from left to right or right to left on a fixed axis Tilt A camera movement up or down on a horizontal axis Track Movement typically used to follow a character or object in motion. The camera may move along a track. Can move left and right or in and out. Crane A Crane shot is where the camera, mounted on a crane, moves around at a distance above ground level. Steadicam Used on a harness with a system of weights and balances to minimise unwanted movement when filming hand-held Handheld cam Movements of a camera that is not mounted and usually held by the cameraperson Editing Term Definition Transition Editing from one shot to another Cut Most common transitional device Graphic match Objects with common characteristics of shape or colour are used in successive shots Action match when an action that begins in one shot is continued or completed in the next eg opening a door. Crosscutting/Parallel Editing Jumping between different scenes in order to create a link between them Cutaway A shot that cuts to something outside the frame but in the vicinity of the previous shot Dissolve Cross fade between two shots Fade in A shot gradually and smoothly appears on the screen Fade out A shot gradually and smoothly disappears from the screen and is usually followed by black to show an ellipsis in the narrative Long take A shot of long duration Short take A shot of short duration Slow motion The action on screen is reduced in speed
  4. 4. Visual effects Technology that has been used to create some kind of illusion Mise en scene Costume, Hair and Make up What the character is wearing and how they have been made to look – can tell us a lot about their personality Setting and Props The location of the scene (and time period) and all the object we can see in the location, including objects the character’s use. Facial Expressions and Body Language The feelings expressed on a person’s face and what their body is going. Can tell us a lot about how they feel and what they think of other people Lighting and Colour Light can be used to highlight a special object or tell us about a person eg dark lighting means that a person is bad. Certain colours also make us think of certain things eg red could mean blood, white means innocent Position of object in the frame Where objects/people are place in the shot eg the middle because they are important.
  5. 5. Track Left Track Right

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