• Like
Graphic Design Fundamentals
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

Graphic Design Fundamentals

  • 8,075 views
Published

DME - 1 Quiz on these facts

DME - 1 Quiz on these facts

  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
No Downloads

Views

Total Views
8,075
On SlideShare
0
From Embeds
0
Number of Embeds
1

Actions

Shares
Downloads
474
Comments
0
Likes
8

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide
  • Ask students if they can think of other types of balance: texture and no texture (smooth), size and scale, elements of a composition.
  • The rectangle has three lines of symmetry: Horizontal (blue), Vertical (red), Diagonal (yellow). The triangle has only one line of symmetry: center or, in this orientation, Vertical. You can draw two other lines of symmetry from any of the vertices to the center of the opposite side.

Transcript

  • 1. INTRODUCTION TO GRAPHIC DESIGN MOVEMENT, BALANCE, UNITY, CONTRAST, EMPHASIS, LINE, AND COLOR
  • 2. Graphic design elements
    • Graphic design elements are the building blocks of graphics.
      • Line
      • Color
      • Shape
      • Texture
  • 3. Lines
    • Lines can be straight or curved.
    • How are lines used in the composition on this slide?
  • 4. Color definitions
    • Hue is another word for color.
    • Chroma is the intensity or purity of color.
    • Tint is a color mixed with white.
    • Tone is a color mixed with gray.
    • Shade is a color mixed with black.
  • 5. Color and contrast
    • Using color can enhance or detract from a composition. www.lighthouse.org/color_contrast.htm
    • Color wheels help determine which colors are in greatest contrast.
    • Use Kuler from Adobe Labs to try out new color schemes:
    • http://kuler.adobe.com/
  • 6. Color wheels
    • Analogous colors are adjacent to each other on the color wheel.
    • Complementary colors are opposite each other on the color wheel.
  • 7. Color in design
    • Use color to label or show hierarchy.
    • Use color to represent or imitate reality.
    • Use color to unify, separate, or emphasize.
    • Use color to decorate.
    • Use color consistently.
  • 8. Shapes
    • Shapes are enclosed objects that can be created by line or created by color and value changes that define their edges.
  • 9. Texture
    • Texture is the surface look of an object created by varying dark and light areas.
      • Roughness
      • Smoothness
      • Depth
  • 10. Graphic design principles
    • Graphic design principles are ways in which elements are used together.
      • Movement
      • Balance
      • Emphasis
      • Unity
  • 11. Movement
    • Movement is the use of lines, color, and repetition to create the illusion of motion.
      • Curved forms or lines
      • Repetition of geometric forms
      • Fuzzy lines or outlines
  • 12. Lines
    • Lines can indicate motion or direction.
    • How are lines used in the composition on this slide?
  • 13. Balance
    • Balance is the act of comparing or estimating two things, one against the other, and the contrast between:
      • Empty space (white space) and filled space
      • Text and images
      • Color and no colors and different colors
      • Textures against flat colors
  • 14. Balance in composition
    • There are three different types of balance when using color, shape, and position:
      • Symmetry
      • Asymmetry
      • Radial symmetry
  • 15. Symmetrical or formal balance
    • You can usually identify at least one of three lines of symmetry .
      • Horizontal
      • Vertical
      • Diagonal
  • 16. Symmetrical balance
  • 17. Examples of symmetrical balance
  • 18. Examples of asymmetrical balance
  • 19. Examples of radial balance
  • 20. Unity
    • Unity : The correct balance of composition or color that produces a harmonious effect.
    • What is the focus of the message?
  • 21. Emphasis
    • Emphasis : To express with particular stress or force.
    • What message is stressed here?
  • 22. Summary
    • The basis of good graphic design is use of design elements and their thoughtful application in the form of design principles.
    • Clearly identify what you are trying to accomplish — use design to convey your message.
    • Brainstorm alternatives.