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Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
Serious Games
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Serious Games

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  • 1. Serious Games? Michael W. van Wetering CTO @ Stichting Kennisnet Naam van de Auteur 7 januari 2008 8 april 2009 NIOC 2009 www.kennisnet.nl
  • 2. 3 prachtige dochters 43 jaar
  • 3. Verhaal in 3 bedrijven stappen naar een uitgebalanceerd ict-beleid 2009
  • 4. Kidz
  • 5. Gamez
  • 6. Prediction is very difficult, especially about the future. Niels Bohr (deens natuurkundige)
  • 7. Consequenties Innovatie • korte termijn vaak overschat • lange termijn altijd onderschat
  • 8. Hun wereld, straks? stappen naar een uitgebalanceerd ict-beleid 2009
  • 9. Zijn we er klaar voor?
  • 10. CQ + PQ > IQ
  • 11. Creativiteit essentieel! Sir Ken Robinson (Creativity Expert) Do schools kill Creativity? http://www.ted.com/
  • 12. Onze Kidz?
  • 13. stappen naar een uitgebalanceerd ict-beleid 2009
  • 14. stappen naar een uitgebalanceerd ict-beleid 2009
  • 15. quot;We think with the objects we love we love the objects we think with.quot;
  • 16. Management van verwachtingen…
  • 17. Gamez
  • 18. Flow is a state of optimal experience, whereby a person is so engaged in activity that self-consciousness disappears Mihaly Csikszentmihalyi
  • 19. Steven Johnson (Fragment uit: De toekomst: Game en Over & Over, VPRO 2006)
  • 20. <Samenwerken in MMORPGs> 21
  • 21. <Reputatie in de virtuele wereld>
  • 22. empty empty
  • 23. http://mikes.typepad.com/fortytwo

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