Instructional Strategies for Business Education Courses

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  • + alysaally Alysaally 2 years ago
    Hi its very nice presentation.
  • + landrew landrew 2 years ago
    It’s so cool to see all the uses of Mixbook in education! (slide 26)
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Notes on slide 1

It is believed that an estimated 300-400 million dollars will be pumped in to the local economy of the host city. Consumers will spend an average of $49.27 (or $5.6 billion total) on Super Bowl-related items from food and drink to new TV sets, lounge chairs and entertainment centers. The median annual income of a Super Bowl ticket holder is $70,000, with 33 percent making over $100,000. About 35 percent of those who attend the game write it off as a corporate expense.

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Instructional Strategies for Business Education Courses - Presentation Transcript

  1. Welcome!
    • Do your best to complete with one-three words the first column only of the IPonder paper -
      • What Do I Think It Is?
    “ Ring Bearer and Bell Ringer” ~ photo on www.flickr.com by user cordydan What day of the week are employees most productive?
  2. Instructional Strategies for High School Business Education Courses Melanie Wiscount Computer & Business Education Teacher [email_address]
  3. Objective
    • Gain new instructional strategies to use in the high school BE classroom
      • Efficient
      • Effective
      • Sustainable
      • Retention
      • 21 st Century Skills
    Meaningful Learning
  4. What?
  5. Instructional Strategies
    • An approach or method used to convey information that results in learning
    • Examples include case studies, projects, games, discussions, assessments, etc.
    http://webdb.gsu.edu/gist/faqs/index.cfm#23 “ Week 6: No Ideas” ~ photo from www.flickr.com ~ by user helloromeo
  6. Who?
  7. Generation C
    • Creators
    • Content
    • Collaborators
    • Community
    • Culture
    • Concurrent
    • Connected
    • Communicators
    Derek Wenmoth, Director, eLearning, CORE Education Ltd, NEW ZEALAND; Derek’s Blog- http://blog.core-ed.net/derek/ “ Sony 035” ~ photo on www.flickr.com by user bunnyronin
  8. Why?
  9. How We Learn
    • 10% of what we READ
    • 20% of what we HEAR
    • 30% of what we SEE
    • 50% of what we SEE and HEAR
    • 70% of what is DISCUSSED with OTHERS
    • 80% of what is EXPERIENCED PERSONALLY
    • 95% of what we TEACH TO SOMEONE ELSE William Glasser
    “ Jacob” ~ photo from www.flickr.com ~ by user kakacakes
  10. Our Students Need to Be:
      • critical thinkers
      • problem solvers
      • innovators
      • effective communicators
      • effective collaborators
      • information and media literate
      • globally aware
      • civically engaged
      • financially and economically literate
    Preparing Students for Jobs That Do Not Exist, Chris Pearson, August 16, 2007 http://squeakymouse.wordpress.com/2007/08/16/preparing-students-for-jobs-that-do-not-exist/ “ Peace” - Photo from flickr.com ~by truonggiangk3a
  11. How?
  12. Instructional Strategies
  13. If You Don’t Know It…Post-It
    • Hand out one post-it per student
      • Jot down question, comment, or concern as we discuss
      • Use to remember
      • Ask – hand to me – post on board
  14. Graphical Organizers
  15. IPonder Predict or Prior Knowledge Filled in by Teacher New Knowledge Self-Reflection Think! Know!
  16. 4D Study
    • Sentence with word from text
    • Meaning of word
    • Word in my life
    • Drawing/symbol of word - center
  17. 4D Study 1. Sentence from text 2. From the dictionary 3. From my life 4. Symbolic picture to represent word Difficult to Simple
  18. 4D Study WAN
  19. Concept Map
    • A graphical way to empower users to:
      • Construct knowledge
      • Navigate knowledge
      • Share knowledge
      • Criticize knowledge
    “ Student @ Computer” ~ photo on www.flickr.com ~ by user jdpotter
  20. IHMC CMAP http://cmap.ihmc.us/download/ Presentation Window Drawing Window Style Tools Window
  21. CMAP – Professional PPTs
  22. CMAP – Marketing Mix Elements
  23. Digital Storytelling
  24. Digital Storytelling VoiceThread – My Career Journey http://www.voicethread.com
  25. Digital Storytelling VoiceThread http://www.voicethread.com
  26. Digital Storytelling MixBook http://www.mixbook.com
  27. Digital Storytelling Windows Movie Maker Microsoft Windows MovieMaker with MS XP Office/OS
  28. Discovery & Reflection
  29. Memory Game
    • Planning the Flow of a Presentation
      • Come up with own relationships, theories, conclusions, guidelines, etc.
  30. DFIF
    • Don’t Forget It Friday Quiz
      • Students create questions w/answers
      • Can use for warm-up or closing activity
      • Can use on DFIF Quiz
    • Activity serves as:
      • Spot check assessments
      • Student reflection on learning
      • Student-generated questions
  31. Dear Student Letters
    • Student types brief letter about:
      • What learned in class
      • How it applies to prior knowledge
      • Opinions on topic
      • Questions on topic
    • Exchange letters – Read - Respond
  32. Real-World Applications
  33. Real-World Applications
    • Publisher Packaging
  34. Teach Across the Levels
    • Design a children’s book – teach business concepts
      • Around a theme in marketing/business
        • Hamburger Heaven by Wong Herbert Yee (1999)
        • Customer Service
        • Use Publisher to create book
        • Share with elementary class
  35. The Apprentice
    • Divide class into two teams
    • Elect co-project managers
    • Plan, organize, and hold a dance
    • All proceeds go to Homecoming Fund
    • Team that brings in highest profits – gets the A!
  36. Ben & Jerry’s Ice Cream http://www.benjerry.com/our_products/
  37. Simulations & Games
  38. Lemonade Stand Game www.lemonadestandgame.com
  39. Lemonade Stand Game Business Standards Student’ s Reflection on Performance www.lemonadestandgame.com Business Standards Student’ s Reflection on Performance
  40. Lemonade Stand Game www.lemonadestandgame.com
  41. Simulations
    • Accounting Simulations
      • Safe Night Out (SNO)
        • Student entrepreneurs create a product that tracks the trip of a vehicle.
          • Analyze feasibility
          • Budgeting
          • Managing
          • Evaluating operations
    http://www2.gsu.edu/~www301/
  42. Business Simulations http://www2.gsu.edu/~www301/
  43. Simulations - Safe Night Out http://www2.gsu.edu/~www301/
  44. Simulations - Safe Night Out http://www2.gsu.edu/~www301/ Napster Pep Boys
  45. Simulations - Safe Night Out http://www2.gsu.edu/~www301/
  46. Group Activities TEAM - T ogether E veryone A chieves M ore
  47. Ring Around the Research
    • A - Reader
    • B - Paraphraser
    • C - Predictor
  48. Problem-Solving Strategy
    • RIDD
      • Read
      • Imagine
      • Decide
      • Do
    http://www.wsjclassroomedition.com/subscribe/index.html
  49. Peer Assessment PQP Charts
    • Praise
    • Question
    • Polish
  50. Google Docs & Groups
    • Word Processor
    • Presentations
    • Spreadsheets
    • Use with Google Groups
    http://docs.google.com/ http://groups.google.com/
  51. Field Trips
    • Brainstorm what you will learn
    • Categorize ideas
    • Assign category to each group
    • Group creates three questions
    • Ask on trip
    • Bring back answers
  52. Cooperative Learning http://www.ncrtec.org/timer/ - download http://www.timeme.com/timer.htm - no download
  53. Cooperative Learning Norms
    • Everyone has the responsibility:
      • to listen carefully and with respect to the others in the group.
      • and the right to contribute to the group task.
      • and the right to ask for help from the group when needed.
      • to help others in the group when asked.
    • Do not change your mind unless you are logically persuaded. Reach consensus, not majority rule.
    Active Learning: Cooperation in the College Classroom , by David W. Johnson, Roger T. Johnson, and Karl A. Smith published by Interaction Book Co in 1991
  54. Web 2.0 Tools
  55. What is Web 2.0?
    • More social – more communication
    • More collaborative
    • Content created by users
  56. Career Exploration Blog http://hmsdiscovery.blogspot.com
  57. Wikis http://wiscountwiki.wikispaces.com
  58. Wikis http://wiscountwiki.wikispaces.com
  59. Podcasts http://www.vozme.com
  60. Screencasts
    • Video of your screen capture
      • Audio – narrate your lesson
    • Benefits
      • Great for students who are absent
      • Relearn – Review
      • Differentiated learning
      • Help function
  61. Screencasts
  62. ESL Strategies
  63. ESL Instructional Strategies
    • Get to know the culture
    • Concept maps
    • Build upon background knowledge
    • Flash cards with pictures
    • Add word banks
    • Paraphrase in easier English
    • Role-play
    • Use cues
    • Be careful of translators
    • BICS vs. CALP
    Business English ESL - http://www.ingilish.com/business-english.htm
  64. Ultimate Goal
    • Reach Every Student
      • Mix up your strategies
      • Connect to emotions
      • Connect to experience
      • Connect to everyone
    “ sweet earth…you might say” - Photo from flickr.com ~by alyssa p.
  65. “ The illiterate of the 21st century will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn.” Alvin Toffler American Writer & Futurist; former editor of Fortune Magazine “ World is in my hand” - Photo from flickr.com ~by simply fred http://www.quotationspage.com/search.php3?homesearch=21st+century&startsearch=Search Teach Students How to Learn
  66. Any Questions? Melanie Wiscount [email_address] [email_address] Thank you! Contact Information

+ Melanie WiscountMelanie Wiscount, 2 years ago

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