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PhoneGap Day: How to Architect for Many Screens
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PhoneGap Day: How to Architect for Many Screens

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  • \n
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  • No single approach\nNo right or wrong\nCan develop for one platform at a time\nCan develop for all platforms at a time\nRegardless, keep all platforms in mind\n
  • Know your target devices ahead of time\nUnderstand the limitations and conventions\n
  • Avoid cross-breeding platform-specific usability patterns\n - iOS tabbar & fixed header, pull to refresh, Android context\nAbstract the implementations\n
  • Don’t be married to a single UI\nAllow UI to morph to device’s\n - Appearance, effects, etc\n
  • Polyfills what you can\nFeature detect your best option\nPlatform detect your abstractions\nHave good defaults\n
  • Unit testing\nFunctional or Scenario testing\nRuthless QA testing\n
  • Build to everything from the start\nTest everything from the start\nVersion each build\nPays off as the project matures\n
  • Key to architecting for many screens\n - Don’t think about any of the screens\n - Treat all devices equally\n - Build and test to all\n
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Transcript

  • 1. How to Architect for Many Screens PhoneGap Day 2011 Michael Brooks Nitobi
  • 2. About MeMichael Brooks@mwbrooksNitobi
  • 3. No Cheat Codes
  • 4. Know your Enemy
  • 5. OK to be Different
  • 6. Be Adaptive
  • 7. Fill your Inventory
  • 8. Avoid De-Levelling
  • 9. Concurrent Builds
  • 10. The MindsetDon’t think about any one device. Build and test to all devices.
  • 11. Michael Brooks Tim Kimmichael.brooks@nitobi.com tim.kim@nitobi.com @mwbrooks @timkim