Out There: Connecting people, places and stories

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    Notes on slide 1

    Welcome everyone to my presentation: out there, connecting people, places and stories. This presentation is about how mobile technology can enhance the connection between people, places and stories outside to the museum itself. My name is KK, and I work as a concept developer at waag society.

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    Out There: Connecting people, places and stories - Presentation Transcript

    1. Out there: Connecting people, places and stories Kristel Kerstens
    2. Waag Society
      • An Amsterdam based medialab
      • Develops technology for social innovation
      • within four domains
      • Culture
      • Education
      • Public Domain
      • Healthcare
      • www.waag.org
    3. Focus
      • How to use “out there” to enhance t he museum’s connection to its visitors?
    4. Location-based projects
      • Creating a historical sensation
      Fostering a personal reflection Stimulating a cultural exchange
    5. FREQUENCY 1550
      • Creating a historical sensation
    6. FREQUENCY 1550
      • Creating a historical sensation
      What Mobile city game When Pilot 2005 Summer 2007 Where Amsterdam Who Students aged 12 to 14 Website www.frequentie1550.nl
    7.  
    8.  
    9.  
    10.  
    11.  
    12. RITUALS
      • Fostering personal reflection
    13. RITUALS
      • Fostering personal reflection
      What GPS route When Summer 2008 Where Amsterdam Who General, older audience Partner Erfgoed Nederland Website www.waag.org/rituals
    14.  
    15.  
    16.  
    17. CITY RAGAS
      • Stimulating cultural exchange
    18. CITY RAGAS
      • Stimulating cultural exchange
      What Visual cultural exchange game When October 2008 Where Amsterdam and Delhi Who Visitors Amsterdam- India Festival Partner Sarai - Delhi Website www.cityragas.nl
    19.  
    20.  
    21. Evaluation
      • The physical environment is a great setting to enhance the museum’s connection with its visitors
      • Gaming and theatre/performance art trigger user participation
      • Open system for content exchange
      • Need for f urther research on integration of museum’s collection with “out there”
    22. THANK YOU!
      • [email_address]
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