• Email
  • Like
  • Save
  • Private Content
  • Embed
 

MW2010: N. Proctor, The Museum Is Mobile: Cross-platform content design for audiences

by

  • 3,464 views

A presentation from Museums and the Web 2010....

A presentation from Museums and the Web 2010.

Acknowledging that the only constant in technology is change, this paper proposes ways of ‘thinking outside the audio tour box’ in developing mobile interpretation programs in museums: instead of making mobile interpretation a question of which device, platform, or app the museum should invest in, it puts the focus on cross-platform content and experience design.Putting audiences at the center of museums’ mobile content and experience designs make it possible to engage them through the media consumption practices and platforms that they already use outside of the museum.

Based on research conducted at the Smithsonian American Art Museum, the Indianapolis Museum of Art, and with the principals of SmartHistory.org, this paper offers a ‘question-based’ methodology for developing an interpretive strategy that starts with mapping visitors’ queries in the galleries. From this conceptual map we can derive a matrix of platforms, media, and narrative voices that work cross-platform. The traditional audio tour, with its analog ‘linear’ content and random access ‘stops’, offers important paradigms for ‘mobile 2.0’ content design: on the one hand, conceptual overviews and immersive ‘soundtracks’ provide a ‘score’ for the museum experience, and on the other hand, ‘soundbites’ in a range of media (audio, multimedia, or text) can be searched, saved, shared and favorited in multiple contexts. From social media, we can also learn how to integrate links, apps and user-generated content into the mobile mix. Finally, the paper considers how content style impacts shelf-life. What is the enduring legacy of creating ‘quick & dirty’ interpretive ‘snacks’ versus investing in more nutritional fare? How can museums best allocate their mobile content budgets in this light?

Session: Mobiles: A Panel [mobile]

see http://www.archimuse.com/mw2010/abstracts/prg_335002342.html

Accessibility

Categories

Upload Details

Uploaded via SlideShare as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

Cancel

9 Embeds 448

http://conference.archimuse.com 138
http://fucktory.wordpress.com 132
http://www.museumsandtheweb.com 97
http://www.archimuse.com 52
http://www.slideshare.net 12
http://eucilnica.turistica.si 12
http://www.archimuse.com. 2
http://suzi.turistica.si 2
http://archimuse.com 1

More...

Statistics

Likes
5
Downloads
0
Comments
1
Embed Views
448
Views on SlideShare
3,016
Total Views
3,464

11 of 1 previous next

  • museumsandtheweb museums and the web, the international conference for culture and heritage online at Museums and the Web The paper accompanying this MW2010 presentation is freely available online:

    Proctor, N., The Museum Is Mobile: Cross-platform Content Design for Audiences on the Go. In J. Trant and D. Bearman (eds). Museums and the Web 2010: Proceedings. Toronto: Archives & Museum Informatics. Published March 31, 2010. Consulted June 10, 2010.
    http://www.archimuse.com/mw2010/papers/proctor/proctor.html
    2 years ago
    Are you sure you want to
Post Comment
Edit your comment

MW2010: N. Proctor, The Museum Is Mobile: Cross-platform content design for audiences MW2010: N. Proctor, The Museum Is Mobile: Cross-platform content design for audiences Presentation Transcript