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Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
Museum Metaverses
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Museum Metaverses

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Presented at the 35th Annual Museum Computer Network Conference, Chicago IL. November 7, 2007 …

Presented at the 35th Annual Museum Computer Network Conference, Chicago IL. November 7, 2007
http://www.mcn.edu

Published in: Technology, News & Politics
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  • Transcript

    • 1. Museum Metaverses Richard Urban University of Illinois http://isrl.uiuc.edu/~rjurban
    • 2. Virtual Worlds
      • M ulti-
      • U ser
      • V irtual
      • E nvironment
      • Persistent
      • Focused on Social Activity
      • A platform for building 3D social spaces and activities
      • Self-identified and/or socially defined goals
    • 3. Why MUVEs are not Games
      • What is a game?
        • Rules & Procedures
        • Objectives and goals - A quest
        • Provide challenges (and the challenge is the fun)
        • If the challenge and the player are well matched there is a state of flow .
          • See Jesper Juul http://www.jesperjuul.nettext/withoutagoal/
    • 4.  
    • 5. Growth of Online Worlds
    • 6. Growth of MMOG Courtesy http://mmogdata.voig.com/
    • 7. Subscriptions over 300K Courtesy http://mmogdata.voig.com/
    • 8. Second Life Residents http://www.secondlife.com
    • 9. Number of User Hours (millions) http://www.secondlife.com
    • 10. Age in Second Life
    • 11. Museums in Second Life
    • 12. Science
    • 13. Art Van Gogh Museum
    • 14. Architecture Basilica of Saint Frances of Assisi
    • 15. Archeology Xibalba Maya Museum
    • 16. History Swedish Institute
    • 17. Fantasy Jules Verne Museum
    • 18. Education
    • 19. The Big Picture - Beyond Second Life
      • It’s not just Second Life
      • There.com
      • Virtual Laguna Beach
      • Active Worlds
      • Kanaeva
      • Entropia
      • Club Penguin
      • Multiverse
      • Whyville
      • OpenSim
      • Croquet Project
      • Metaverse Roadmap Project
    • 20. Metaverse Standards and Protocols
      • OpenID
      • Portable avatar standard (IBM/Linden Labs)
      • Open Source SL Client
        • OnRez viewer/CSI Game
      • Open source SL Server
    • 21.
      • This slideshow will be available at:
      • http://www.slideshare.net/musebrarian
      • http://isrl.uiuc.edu/~rjurban
      • Second Life SLURLs (Gridmarker)
      • http://tinyurl.com/2gwjaa

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