GAME APPEALS: Narrative +
Can in use media theory to explain
how narrative and character design
effect video game success?
Who are your favourite video game characters and why do they
appeal to you ?
Do they have anything in common ?
Christopher Booker: The 7 Basic Plots (2005)
1. Overcoming the monster Defeating some force which
2. The quest In search of something
3. The journey and return The act of travelling to achieve
4. Comedy The role of humour to create story
5. Tragedy Turmoil to create a story
6. Rebirth Second chance to change actions
7. Rags to Riches A significant change in fortunes