Sheridan ITEC Brochure Example

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Created in In Design and Photoshop, this is a project for designing printed material

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Sheridan ITEC Brochure Example

  1. 1. ANIMATE YOUR OWN FABLE Animation: Final Exercise Semester One Lesson Designed by Josh Sherida n mrsheridan.comfinalb-sheridan-itec854.indd 01 7/7/10 9:43 PM
  2. 2. ANIMATE l E YOURS e mOWN n e FABLE Animation: Fina xercise ester O Overview Digital Storytelling is a multimedia convergence of many things that you have learned during the semester. You will have the chance to apply all of the lessons that you learned or practiced during the semester while creating your own animated fable. Objectives The students will research an Aesop fable, develop the characters and setting(s), story- board the fable, create an animatic (rough draft/animated storyboard), and then create a final draft of their animated fable with sound. They may use either Flash or Toonboom! WHAT? Create your own Animated Fa- ble from initial concept through final animation. WHY? This culminating activ- ity will demonstrate the skills and abilities that you have developed during the course of the year. HOW? You will use the stylus and computer to cre- ate your animated fable. FINAL SEMESTER 1 EXERCISE ANIMATION Greg N’s Fable from 2009-2010 01finalb-sheridan-itec854.indd 02 7/7/10 9:43 PM
  3. 3. STEP BY STEP STEP ONE Spend 5 to 10 minutes reviewing Aesop Fables online. Choose a story that you can visualize. You can put your own twist or modern spin on the fable as well. Each fable can only be used one time per class.. STEP TWO Brainstorm visually telling the story. Make sure you like the story and will be able to make an interest- ing animation from the story. Before you start drawing/sketch- ing, what tone/style are you look- ing to have in your fable? Do some research and decide some possible character looks and anything else you think you will have to animate. instructor: mr. sheridan carlmontarts.com jsheridan@seq.orgfinalb-sheridan-itec854.indd 03 7/7/10 9:43 PM
  4. 4. STEP BY STEP STEP THREE Now that you have decided on the story, start developing the main characters. This example shows some sketches of the main character. As you are developing the char- acters, keep in mind the tone that you have decided to use. Poses or expressions that are very typical will be helpful when you are storyboarding or animat- ing your fable. Artwork by J. Sheridan STEP FOUR This will be a perfect time to ex- aggerate or simplify your designs based on your tone. Is the story a comedy? Drama? Emotionally intense? You want to plan on the various FINAL SEMESTER 1 EXERCISE expressions or emotions that your character(s) will display during the fable. ANIMATION Artwork by J. Sheridan 03finalb-sheridan-itec854.indd 04 7/7/10 9:43 PM
  5. 5. STEP BY STEP STEP FIVE Now you can develop your storyboard from your story and your character sketches. In the storyboard you are work- ing on planning out the story visually. The drawings do not have to be perfect- the most important thing is showing the characters and how they interact either with each other or the environ- ment.. Artwork by J. Sheridan STEP SIX Continue Developing your story- board. Spend 3 days working on the drawings for the storyboard. Having a good storyboard will make creating the animatic much easier. Artwork by J. Sheridan instructor: mr. sheridan carlmontarts.com jsheridan@seq.orgfinalb-sheridan-itec854.indd 05 7/7/10 9:43 PM
  6. 6. STEP BY STEP SEVEN STEP ONE In Step Seven you are continuing to work on the storyboard. You may need to refine, adapt, change, or delete the storyboard. As you look over your story- board- Are the situations and characters clear? Artwork by J. Sheridan EIGHT STEP TWO Finish the storyboard. Pair/Share with two of your neighbors to get feedback on your storyboard and give feed- back on their storyboard. FINAL SEMESTER 1 EXERCISE As you finish up the storyboard, keep the animatic (the animated storyboard) in mind. ANIMATION Artwork by J. Sheridan 05finalb-sheridan-itec854.indd 06 7/7/10 9:43 PM
  7. 7. STEP BY STEP THREE STEP NINE Work on the animatic now. For the animatic you need to scan, photograph, or draw your storyboard on the computer and then assemble the pictures in either Flash or ToonBoom! Go to http://tiny.cc/carlmont and watch the Animatic This animatic is a title sequence for an animation called Adven- ture Time. Artwork by Pendleton Ward. FOUR STEP TEN Create your animatic from your storyboard. You should be able to complete your animatic in 5 days or less. When you are done export your animatic in Quicktime movie us- ing standard resolution of 550 x 400. Make sure to save your original Flash or ToonBoom file- as the Animatic is going to be used for creating your final animation. Artwork by Pendleton Ward. instructor: mr. sheridan carlmontarts.com jsheridan@seq.orgfinalb-sheridan-itec854.indd 07 7/7/10 9:43 PM
  8. 8. STEP BY STEP ELEVEN STEP ONE Pair/Share your Animatic MOV with two of your neighbors to get feedback on your animatic and give feedback on their ani- matic. The more complete the animatic is, the easier it will be to create a Final Animation from your ani- matic.. You want to be thinking about your Final Draft as you get feed- back from your peers. TWELVE STEP TWO Start work on your Final Ani- mation in either Flash or Toon- Boom! You are going to refer to both your animatic and your story- board. FINAL SEMESTER 1 EXERCISE You need to have the Final Ani- mation finished in two weeks. ANIMATION Artwork by J. Sheridan 07finalb-sheridan-itec854.indd 08 7/7/10 9:43 PM
  9. 9. STEP BY STEP THREE STEP THIRTEEN Continue working on your final Animation. When you are done export your Animation in Quicktime movie using the resolution of 800 x 400. Pair/Share your Animation Final MOV with two of your neighbors to get feedback on your Anima- tion and give feedback on their animation. Artwork by Greg N FOUR STEP FOURTEEN Post your finished MOV files to our online community at animation.carlmontarts.com Give two constructive comments to your peers Final Animations. Artwork by Greg N instructor: mr. sheridan carlmontarts.com jsheridan@seq.orgfinalb-sheridan-itec854.indd 09 7/7/10 9:43 PM
  10. 10. STEP BY STEP FIFTEEN STEP ONE Complete the Critique Form which is in the Exercise Folder. Be sure to answer a minimum of two sentences per question. SIXTEEN STEP TWO Gather all of your final files together and make sure you have included: [ ] FLA/ToonBoom File [ ] MOV- Final Quicktime Movie [ ] Storyboard Files FINAL SEMESTER 1 EXERCISE [ ] Animatic FLA and MOV [ ] Critique Form ANIMATION Turn in ALL files when you have completed the critique form. If you are done you can look at the “Done-Early.pdf” in the Re- source Folder. Artwork by Greg N 08finalb-sheridan-itec854.indd 10 7/7/10 9:43 PM
  11. 11. Dedicated to the greatest wife in the world & all current and future stu- dents. Go forth and create art! instructor: mr. sheridan carlmontarts.com jsheridan@seq.orgfinalb-sheridan-itec854.indd 11 7/7/10 9:43 PM
  12. 12. If you like this lesson, go to carlmontarts.com for more lessons. © 2010 Lesson designed by Josh Sheridan Website mrsheridan.com email jsheridan@seq.org Artwork by Greg N Josh Sheridan Pendleton Ward Cover Artwork by Greg Nfinalb-sheridan-itec854.indd 12 7/7/10 9:43 PM

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