Virtual Social Worlds
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Virtual Social Worlds

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Presnted at the ACRL virtual conference Fall 2006.

Presnted at the ACRL virtual conference Fall 2006.

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    Virtual Social Worlds Virtual Social Worlds Presentation Transcript

    • The VBI Project: A Virtual Social World Presented by Mark D. Puterbaugh Warner Memorial Library Eastern University ACRL Fall Virtual Institute November 9, 2006
    • Why should we do this? World of Warcraft Reports over 7 million users world wide
    • Why should we do this? Maple Story Claims over 43 million users world wide
    • Why should we do this? Second Life Claims over 800,000 users world wide
    • What is a Virtual World?
        • A virtual world is an interactive simulated environment accessed by multiple users through an online interface. Virtual worlds are also called "digital worlds," "simulated worlds" and "MMOG's “
      Betsy Book, Virtual World Review http://www.virtualworldsreview.com
    • Features of a Virtual World
      • Shared Space
      • Graphical User Interface
      • Immediacy
      • Interactivity
      • Persistence
      • Socialization/Community
      Betsy Books identifies 6 features of a Virtual World
    • Features of a Virtual World
      • Shared Space:
      • The virtual environment allows for many users to share the experience simultaneously.
    • Features of a Virtual World
      • Graphical User Interface:
      • A virtual world is an extension of the virtual desktop metaphor, users experience “space visually.” The environments can be expressed by a 2D cartoon type world or fully “immersive” 3D universe.
    • Features of a Virtual World
      • Immediacy
      • Most of the interaction is in real time!
    • Features of a Virtual World
      • Persistence
      • The virtual world exists whether the user is present or not.
      • However, unlike the “real” world, if a virtual tree falls…. Hmmm….
    • Features of a Virtual World
      • Socialization/Community
      • Betsy Books says, “the world allows and encourages the formation of in-world social groups like teams, guilds, clubs, cliques, housemates, neighborhoods, etc.”
      • I say, “It’s a place to meet others and have fun hanging out on-line!!!!”
    • Types of Virtual Social Worlds
      • Gaming
        • EverQuest ( http://eqplayers.station.sony.com )
        • Lineage ( http://www.lineage2.co.kr/ )
        • Maple Story ( http://www.mapleglobal.com/ )
    •  
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    • Types of Virtual Social Worlds
      • Online Communities
        • Activeworlds ( http://www.activeworlds.com )
        • Second Life ( http://secondlife.com/ )
        • There ( http://www.there.com )
    • Copyright 2006, Linden Research, Inc. All Rights Reserved.
    • Copyright 2006, Linden Research, Inc. All Rights Reserved.
    • Copyright 2005. There Inc. All rights reserved.
    • Copyright 2005. There Inc. All rights reserved.
    • Types of Virtual Social Worlds
      • Distance Learning (Education)
        • Adobe Atmosphere ( http://www.atmospherians.com/directory )
        • Activeworlds ( http://www.activeworlds.com/ )
          • Entertainment Universe
          • Education Universe
        • Second Life ( http://secondlife.com/ )
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    • VBI Project
      • Object:
      • 1. To provide instruction and information to students and faculty in the use of the research resources available in Eastern University's Warner Memorial Library within a virtual 3-D environment.
      • 2. To provide instruction and information in the use of web-based research databases and other resources available in the Warner Library.
    • Phase I
      • Created a virtual tour of the library resources using an interaction between AW world and the web browser. The virtual world presented a walk-through map of the library highlighting areas important to the Eastern University's community.
    • Phase II
      • Designated certain locations in the virtual world to interactively present bibliographic instruction in selected subject areas.
      • Also, VBI included web-based information describing the use of online databases.
    • Phase III Virtual Bibliographic Instruction
      • Live chat
      • Voice chat
      • Bots
      • Librarians
      • Etc.
    • PHASE IV
    • VBI - A Virtual Social World
      • Phase IV was implemented to focus on the social aspects of the virtual 3-D world.
      • Major change was to open the world for others to build.
      • Students, faculty, staff and others are welcome to build the community.
    • Mandi’s Place
    •  
    • Fred’s Place
    •  
    • Kristin’s Place
    •  
    • Matt’s Place
    •  
    • Teresa’s Place
    •  
    • Ted’s Place
    •  
    • Mi Young’s Place
    •  
    • Main Street for the Librarians
    • Reference Central
    •  
    • Database Central
    •  
    • Book Central
    •  
    • Journal Central
    • Conference Center
    •  
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    • The Future Is Now!!