How are Millennials Different? Need for technology in Education:- Studies link classroom technology use to high achievement- Info should be delivered in chunks- New forms of learning should be explored- Relevance is important to this generation.
Computers/ Laptops:- More readily accessible- Becoming more affordable- Schools offer personal computers- Easy access for Internet labs- Used for academics and leisure
Cell Phones: Uses for Learning:- More advanced - Discuss when/how cell- Potable computer phones can be used- Can be used in the - Incorporate mobile classroom media into pedagogical- Better connections mean practices more access in many - Develop meta- different places awareness of use
Avatars:- Accessible on computers, video games, movies- Can be used for recreation and learning- Cutting edge, interesting, and interactive
Movie Makers:- Accessible on computers, video games, movies- Can be used for recreation and learning- Cutting edge, interesting, and interactive
eReaders :- Portable and fairly inexpensive- Variety of types to choose from- Can be used for recreation or for education purposes
Applications :- Available for a variety of devices- Aps for virtually anything a person could need- Can be used for recreation or for education purposes THERE’S AN APP FOR THAT!
Gaming Systems:- Familiar and used frequently- Can be used for recreation and learning
Message Boards:- Can be used as social or academic forums- Great tool for collaborative learning and interaction
Social Networking:- Popular and widely used- Accessible from all mobile devices- Good tool for networking
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