Human society-technology
Upcoming SlideShare
Loading in...5
×
 

Human society-technology

on

  • 275 views

 

Statistics

Views

Total Views
275
Views on SlideShare
275
Embed Views
0

Actions

Likes
0
Downloads
1
Comments
0

0 Embeds 0

No embeds

Accessibility

Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment
  • 12/17/11 13:08 © 2007 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries. The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.

Human society-technology Human society-technology Presentation Transcript

  • Science and Technology in Everyday Life [email_address] 2011
  • Introduction
    • The technological dimension
    • The social dimension
    • The policy dimension
    [email_address] 2011
  • The technological dimension
    • miniaturization and nano-technology hardware
    • A seamless mobile/fixed web-based communications infrastructure
    • Dependability and security
    [email_address] 2011 View slide
  • The social dimension
    • People do not accept everything that is technologically possible and available.
    • People need resources/capabilities to buy and use
    • People use technologies in different way (Internet, SMS).
    • costs are attractive or not
    • There is a difference between ownership, usage and familiarity of techs.
    [email_address] 2011 View slide
  • The policy dimension
    • People may say “No” to techs but they need to be able to say yes if they want it. Universal access is therefore not limited to access to infrastructures. It includes access to services and applications as well as access to the necessary resources to make use of techs in the home/everyday environment.
  • Application areas in Everyday Life
    • Housing
    • Mobility and Transport
    • Shopping and Commerce
    • Education and Learning
    • Culture and Entertainment
    • Health
    [email_address] 2011
  • Housing
    • Home Automation
      • electrical and other installations
      • Security
      • Health care
  • Housing
    • Home Automation
  • Housing
    • Communication
      • Person to person communication
      • Person to community communication
      • Internet
    [email_address]
  • Housing
    • Communication
    [email_address]
  • Housing
    • Rest, Relaxation, and Entertainment
      • Rest & Relaxation
      • Refreshing/Hygiene
      • Entertainment
  • [email_address]
  • Housing
    • Work at Home
      • Household work
      • Maintenance work
      • Home office work
    [email_address]
  • Mobility and Transport
    • Traffic Management Systems
      • Traffic Monitoring
      • Dynamic Routing
      • Ticketing and Control
    [email_address]
  • Navigation
    • Real-Time Traffic Information
    • Individual Navigation
    [email_address]
  • Safety
    • Driver Surveillance
    • Vehicle and Environment Surveillance
    [email_address]
  • Mobile Information and Entertainment
    • Information
    • Entertainment
    [email_address]
  • Shopping and Commerce
    • E-business and E-commerce
      • Catalogue Services
      • Shopping Cart
      • Marketing and Advertising
      • Order Processing
      • Configurators
      • Personalization
      • E- business Security & Privacy
    [email_address]
  • Shopping and Commerce [email_address]
  • Shopping and Commerce
    • Evolution of Retailing
      • Logistics Transactions
      • Mobile Commerce
    [email_address]
  • Education and Learning
    • Formal Learning
      • School/Higher Education
        • Face to Face (F2F)
        • Distance Learning/E-Learning
      • Digital Libraries
      • Digital Museums
      • Work/Training
    • Non-Formal Learning
      • Individual Learning
    [email_address]
  • Culture, Leisure and Entertainment
    • Cultural Heritage
      • Digitalisation of Cultural Heritage
      • Organisation of Cultural Heritage
      • Access to and Retrieval of Cultural Heritage
      • Intelligent Heritage and Cultural Tourism
    [email_address]
  • Culture, Leisure and Entertainment
    • Cultural Participation
      • “ Out-of-house” Cultural Participation
      • Creation & Art
    [email_address]
  • Culture, Leisure and Entertainment
    • Media
      • Reading (newspaper, magazine, book)
      • News & Information
    [email_address]
  • Culture, Leisure and Entertainment
    • Entertainment
      • Multimedia Entertainment (listening, watching)
      • Playing & Gaming
  • Culture, Leisure and Entertainment
    • Sport & Fitness
  • Health
    • Prevention
      • Monitoring
      • Consultation
      • Information and Education
      • Prediction
    [email_address]
  • Health
  • Health
    • Cure
      • Diagnosis
      • Treatment
      • Monitoring
    [email_address]
  • Health
    • Care
      • Monitoring
      • Attending
    [email_address]
  • Enabling and Constraining Factors
    • Technical Factors
      • Trust and Security
      • User-Friendliness
      • Relevance
      • Other Important Factors
    • Human Factors
      • Economic Factors
      • Political Factors
      • Environmental Factors
      • Social, Cultural and Demographic Factors
      • Inclusion
      • Socialisation
    [email_address]