Trends In Higher Ed


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Trends In Higher Ed

  1. 1. Frank J. Monaco CIO/VP, IT Pace University NY [email_address] 06/07/09 “ Trends in Higher Education and Technologies to Support the Evolution”
  2. 2. <ul><li>Based on almost 15 years as a Higher Education Chief Information Officer, I see the following : </li></ul><ul><li>Computational devices and their functionality will further converge and further proliferate </li></ul><ul><li>Networks will further support “ pervasive ubiquity ” as “seamless inter-network transfer” is delivered </li></ul><ul><li>Social interactivity will dominate, changing classroom models further </li></ul><ul><li>and, of course, Moore’s Law will continue to enable the evolution </li></ul>06/07/09
  3. 3. <ul><li>Computational devices will continue to physically and logically converge: </li></ul><ul><ul><li>Voice, data, video, music, chat, IM, web, GPS (“location aware”), TV/TIVO, radio, gaming systems, desktop, laptop, notebook, pocket, “ultra mobiles”, wearable, embedded, teleconferencing, etc. will continue to come together </li></ul></ul><ul><ul><li>Convergence may include two or more of these technologies in the same form factor/functionality </li></ul></ul><ul><ul><ul><li>iPhone, location-enabled/GPS technology, inventory aware point of sales, etc. just the tip of the iceberg </li></ul></ul></ul><ul><ul><ul><li>Many combinations/permutations will fail but some will succeed </li></ul></ul></ul><ul><li>Classrooms of the future will be radically different because of these devices and their convergence/functionality – making the “classroom without walls” more of a reality than it already is </li></ul><ul><li>One Laptop Per Child (OLPC) Initiative - $100 Wireless Laptops – widespread device penetration </li></ul>06/07/09 Device Convergence/Functionality/Proliferation
  4. 4. <ul><li>Networks will physically and logically converge, enabling seamless application transfer/no loss of functionality, and there will finally be “net neutrality” </li></ul><ul><li>Networks now are mostly discrete and distinct: </li></ul><ul><ul><li>Wired Voice/Data/Video/Different Vendors </li></ul></ul><ul><ul><li>Cell Voice/Data/Video/Different Vendors </li></ul></ul><ul><ul><li>Other Wireless Voice/Data/Video </li></ul></ul><ul><li>Problems </li></ul><ul><ul><li>roaming within </li></ul></ul><ul><ul><li>roaming between </li></ul></ul><ul><ul><li>“ gaps” </li></ul></ul><ul><ul><li>billing </li></ul></ul><ul><li>Need to continue to improve </li></ul><ul><ul><li>Should be totally integrated functionally </li></ul></ul><ul><ul><li>Should be seamless transfer between protocols without quality functional degradation/lost data/billing issues </li></ul></ul><ul><ul><li>Should be “{net} neutral” </li></ul></ul><ul><ul><li>Should be seamless to end user! </li></ul></ul><ul><ul><li>Devices should not need 3 or four “cards” for network connectivity </li></ul></ul><ul><li>Once in place, “pervasive ubiquity” will be better enabled </li></ul>06/07/09 Ubiquity/Seamless Network Transfer
  5. 5. <ul><li>Elementary school through high school through college and in the workplace – growing up on IM, IRC, Chat, Facebook, MySpace, YouTube, interactive video gaming, LinkedIn, Web 2.0, etc. </li></ul><ul><ul><li>“ Digital networks have evolved from carrying data in a purely transactional sense to facilitating social interaction . The Internet is increasingly seen as a resource for social interaction rather than just information transport” </li></ul></ul><ul><ul><li>Emerging: systems that interject users into cyber-space, like Wii and Second Life – interactive, real time simulations </li></ul></ul><ul><ul><li>“ Viral videos” will continue to reach “epidemic” proportions </li></ul></ul><ul><li>Increasingly, interactivity is becoming “many to many”, instead of “one to one” </li></ul><ul><ul><li>“ Group-user” model of interaction, especially “informal” </li></ul></ul><ul><ul><li>Net Generation is already {cyber} “team” savvy </li></ul></ul>06/07/09 Social Interactivity
  6. 6. <ul><li>“ Moore's Law” (1965) states that the number of transistors on a chip doubles about every two years. This observation about silicon integration … has fueled the worldwide technology revolution. </li></ul><ul><li>Intel and IBM: separate chip-making advances using high-k (better insulators than silicon dioxide) – and smaller chips (45-nm) that run faster on less power </li></ul><ul><li>Chip designers had been physically running out of room on silicon chips using 65 nanometer (nm) chip building process; in addition, the silicon chips were generating too much heat </li></ul><ul><li>Intel: - “Moore’s Law (because of high-K 45 nm chip building process) will continue to thrive well into the next decade” </li></ul><ul><li>First systems that use 45-nm high-K chips in 2008 </li></ul><ul><li>Pace University ran a conference “Keeping Pace with Moore’s Law” in 2004 – the 3rd Annual NYS Higher Education CIO Conference. </li></ul><ul><ul><li>There is no end in site; although we are reaching the physical boundaries of silicon, other materials (nano technology and now 45-nm high-K) will continue and might surpass Moore’s Law </li></ul></ul><ul><ul><li>Universities will continue to have trouble keeping up </li></ul></ul><ul><ul><ul><li>Some will be early adapters </li></ul></ul></ul><ul><ul><ul><li>Most will be later adapters once the technology stabilizes </li></ul></ul></ul><ul><ul><ul><li>Technologies enabled by Moore’s Law will also follow the Gartner Hype Cycle of New Technology </li></ul></ul></ul><ul><li>What to teach? </li></ul>06/07/09 Of course, Moore’s Law continues to enable the evolution
  7. 7. Frank J. Monaco CIO/VP, IT Pace University NY [email_address] 06/07/09 “ Trends in Higher Education and Technologies to Support the Evolution”
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