Building iPhone Games
      with Unity3D




        @tadej
Mobile games

• Java, Symbian
• Flash Lite
• Android
• OpenGL ES
• iPhone + AppStore $
Half of them are 3D.
Half of them are 3D.
Most of them suck.
The engine alone is
         a lot of work
•   Object loaders (Maya, Max, C4D, ...)

•   Space Transform Wrappers

•   Ani...
Focus on gameplay, Indie.
Why Unity is cool
•   A pretty powerful 3D engine

•   Easy to handle

•   Physics, animation

•   Networking

•   Asset h...
But it’s not a silver bullet.


•   Some data format exchange issues

•   Script editor not so hot

•   (Microsoft Visual ...
Thanks.

twitter.com/tadej

/in/tadejgregorcic
Tadej Gregorcic | iPhone Unity Games at Mobile Monday Slovenija #0 - Pilot
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Tadej Gregorcic | iPhone Unity Games at Mobile Monday Slovenija #0 - Pilot

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Tadej Gregorcic | iPhone Unity Games at Mobile Monday Slovenija #0 - Pilot

  1. 1. Building iPhone Games with Unity3D @tadej
  2. 2. Mobile games • Java, Symbian • Flash Lite • Android • OpenGL ES • iPhone + AppStore $
  3. 3. Half of them are 3D.
  4. 4. Half of them are 3D. Most of them suck.
  5. 5. The engine alone is a lot of work • Object loaders (Maya, Max, C4D, ...) • Space Transform Wrappers • Animation (keyframers, morphing, ...) • (Inverse) kinematics • Shaders, Particles, Lighting • Physics engine (rigid bodies, colliders, ragdolls, etc.) • Input, scripting, A.I. • Sound, Networking
  6. 6. Focus on gameplay, Indie.
  7. 7. Why Unity is cool • A pretty powerful 3D engine • Easy to handle • Physics, animation • Networking • Asset handling • Royalty-free assets • Scripting (JS, C#) • Community + scripts • Mac, Win, iPhone, Wii
  8. 8. But it’s not a silver bullet. • Some data format exchange issues • Script editor not so hot • (Microsoft Visual Studio support coming soon :P) • 2D support is limited • Torque 3D is cheaper ;)
  9. 9. Thanks. twitter.com/tadej /in/tadejgregorcic
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