Improv fordesign
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Improv fordesign

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Improv fordesign Improv fordesign Presentation Transcript

  • Improv
    (Or Why Interactive Design is Nothing New)
  • Theater used to be scripted …
    (Like TV, Movies and online media)
  • Until around 1940 someone thought: this is boring.
    (Specifically Viola Spolin in Chicago; later Keith Johnstone in London)
  • What happens if the audience is a PART of creating the show?
  • But How Do We Do It? How Do We Train It?
    A few very simple rules.
  • Rule #1: Say Yes
  • Can Really Go Somewhere ->
    Yes, And
    Yes, But
    <- Interesting for A Bit
    No.
    <- Boring
  • Try It In the Office!
    Who Says “Yes, And”, Who says “Yes, But” and Who Says “No”?
    Who Do You Like Working With?
  • Rule #2: Be Obvious
    (This is the hardest)
  • Rule #3: Tell a Story
  • Suspense
    Exposition
    Antagonist
    Hero’s Journey
    Climax
    Protagonist
    STATUS CHANGE
  • What Happens AFTER The Status Change?
  • Try It In the Office!
    Think of a Status Change Between Characters
    Imagine What Happens After
  • Full Story Spine
    Once Upon A Time ….
    And Every Day …
    Until One Day …
    And Because of That …
    And Because of That …
    And Because of That …
    And Ever Since that Day …
    The Moral of the Story is …
    <- Routine
    <- Status Change
    Result
  • Rule #4: Justification
    (Puts the Audience on your Side)
  • Rule #5: Re-Incorporation
    “The Secret Sauce”
  • Re-Incorporate
    We have really good memories for stories.
    We like to see characters come back that we had “forgotten” about.
    Its how you create a satisfying ending.
  • Beijing Improvhttp://www.beijingimprov.org
    Weekly Bilingual Improv Workshops
    Monthly English Language Shows
    Bi-Monthly Bilingual Shows