Adobe Gaming Solutions by Tom Krcha
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Adobe Gaming Solutions by Tom Krcha

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Adobe Gaming Solutions by Tom Krcha Adobe Gaming Solutions by Tom Krcha Presentation Transcript

  • gaming.adobe.com Adobe Gaming Solutions Mochi London 2012 Tom Krcha / Gaming Evangelist© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Hello. Tom Krcha, Gaming Evangelist / @tomkrcha FlashRealtime.com© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Welcome to the largest audience in gaming.© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • You build great games so the world can play them.© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Over 1.3 Billion people Can play your game. No install. No friction. Now.© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Flash Player The biggest gaming audience gets bigger. And better. In 48 hours, we can update 400 million people to the latest Flash Player. 6 times more people than Xbox 360s sold in the last 7 years.© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Flash Player brings an audience 20x greater than Xbox 360. Plus 500M iOS + Android devices with AIR. PlayStation 3 Xbox 360 Wii Flash Player© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Adobe Flash Player and AIR Already installed. On 1.3B+ machines. Plus: 500M+ devices.© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • How does the world’s most downloaded mobile game double its reach? Flash. Built using Stage3D and the Starling Framework ~20 million daily users in 6 weeks.© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • 96% of the top Facebook games are delivered with Flash. = Plus the top browser games across the rest of the web.© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Stage3D = Flash on the GPU 1000x faster 2D & 3D rendering. Cinematic, fluid 60 fps graphics. Across desktop browsers, iOS, Android. Full GPU acceleration on 85% of all connected PCs.© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Demo: Stage3D games© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Demo: Stage3D in China© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • is the Console of the Web© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Some new features since January… Mouse lock Right/middle mouse click Full screen text input Stage3D hardware acceleration: desktop + mobile Stage3D texture streaming Enhanced audio latency Native JPEG/PNG/JPEG-XR compression iOS: USB debugging and Simulator support© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Some new features since 21st August 2012… Concurrency (ActionScript workers) Advanced profiling using Monocle Performance index API Hardware acceleration for >85% of connected computers© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Adobe AIR Yes – Flash runs (beautifully) on your iPhone. AIR for iOS, Android, Mac, Windows iOS App Store Google Play Steam } 25,000+ apps in the iOS App Store and Google Play are built with Flash Mac App Store Nook Amazon App Store …© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Demo© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Demo: Monocle© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Questions? Tom Krcha / @tomkrcha gaming.adobe.com© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Stunning hardware accelerated graphics Mature dynamic audio Immersive full screen Native support for mouse/multi-touch/camera/mic input Low-latency peer-to-peer multiplayer networking Full HD 1080p video playback High-quality voice chat Distribution/discovery/payments via web & app stores Consistency + reach to over a billion people© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • +© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • What makes it possible: XC APIs Stage3D Hardware Acceleration Domain Memory }© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Premium features open the ecosystem for Flash game development.© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Premium features licensing Non-commercial or < $50K revenue: Free. Commercial use above $50K: Rev share. 9% of direct application revenue after $50K and after platform fees, taxes, transaction fees. (e.g., ≤ 6.3% on a Facebook game)© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Premium features licensing Publish your Unity game to a massive audience. For a ≤ 6.3% rev share on your Facebook game… Reach 1400% more users. With no friction.© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Premium features licensing You only pay if we help you make money. If your Facebook game makes… Premium features are… Less than $50,000 Free $100,000 $1,800 (1.8%) $1 million $58,500 (5.85%) Bazillions of dollars 6.3%© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Licensing a game is simple. adobe.com/go/fpl© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.
  • Walkthrough: Getting a license for premium features. 1. Done. In 24 hours, your game will have access to premium 2. features. No signing. No code. Over 1 billion 3. people with Flash Player can now play your Unity game.© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Do not redistribute.