iPad User Experience
A Quick Lesson in 4 Parts
THE GOOD, THE BAD & THE TBD
PHOTO, RIGHT: HTTP://WEBLOGS.BALTIMORESUN.COM/NEWS/TECHNOLOGY/IPADPROSCONS.JPG
Lesson #1
Context is Key.
REALLY, CRAZY BIG APPS!
ATTACK OF THE KILLER KEYFOB?
REALLY LARGE REMOTE?
WWSJD?
(WHAT WOULD STEVE JOBS DO?)
Lesson #2
Apple’s Wisdom in PDF
format - The Human
Interface Guidelines
THE “HIG”
[REDACTED] A QUICK NOTE ABOUT THE DREADED NDA
HTTP://WWW.FLICKR.COM/PHOTOS/CHRIS_RADCLIFF/2725774710/SIZES/L/
Lesson #3
Has Apple Solved this
Problem Before?
WHEN IN DOUBT, TAKE A CLOSER LOOK
PAGE CURLS & PAINT BRUSHES
EXPOSING UI COMPLEXITY
DESIGN PATTERN - SPLIT SCREEN
(MAIL.APP)
DESIGN AESTHETIC	
TEXTURE AND WARMTH
THE “LOUPE;” A VARIATION ON THE SCRUBBER
(PAGES.APP)
PINCH (SPREAD) TO ZOOM
(PHOTOS.APP)
YOU NEVER KNOW WHICH WAY IS UP
THIS WILL HAUNT ME.
Lesson #4
UX Processes & Best
Practices Still Apply
(differentiation)
(solution)
(audience)
APPLICATION DEFINITION STATEMENT
How people really use the iPhone
                October, 2008
                Bill Westerman, Principal




HOW DO YOU AP...
WHAT ARE OTHER PEOPLE DOING?
FOLLOW THE TRENDS
COCOA DEVS <3 UX AS MUCH AS YOU DO
HTTP://WWW.FLICKR.COM/PHOTOS/56922650@N00/3780572150/SIZES/O/
Resources
http://www.apple.com/ipad/               http://www.flickr.com/photos/
                                         d...
thank you!
james keller
small society

james@smallsociety.com
@semaphoria
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iPad User Experience: A Quick Lesson in 4 Parts

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James Keller, Small Society, talks about user experience design for the iPad.

Presented at the February 2010 meeting of Mobile Portland
http://www.mobileportland.com/content/ipad-early-look-apples-latest-innovation

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  • mobile context
    screen size -

    no longer relevant

















  • Texture and Depth Indicate Interaction
  • Texture and Depth Indicate Interaction



  • Transcript of "iPad User Experience: A Quick Lesson in 4 Parts"

    1. 1. iPad User Experience A Quick Lesson in 4 Parts
    2. 2. THE GOOD, THE BAD & THE TBD PHOTO, RIGHT: HTTP://WEBLOGS.BALTIMORESUN.COM/NEWS/TECHNOLOGY/IPADPROSCONS.JPG
    3. 3. Lesson #1 Context is Key.
    4. 4. REALLY, CRAZY BIG APPS!
    5. 5. ATTACK OF THE KILLER KEYFOB? REALLY LARGE REMOTE?
    6. 6. WWSJD? (WHAT WOULD STEVE JOBS DO?)
    7. 7. Lesson #2 Apple’s Wisdom in PDF format - The Human Interface Guidelines
    8. 8. THE “HIG”
    9. 9. [REDACTED] A QUICK NOTE ABOUT THE DREADED NDA HTTP://WWW.FLICKR.COM/PHOTOS/CHRIS_RADCLIFF/2725774710/SIZES/L/
    10. 10. Lesson #3 Has Apple Solved this Problem Before?
    11. 11. WHEN IN DOUBT, TAKE A CLOSER LOOK
    12. 12. PAGE CURLS & PAINT BRUSHES EXPOSING UI COMPLEXITY
    13. 13. DESIGN PATTERN - SPLIT SCREEN (MAIL.APP)
    14. 14. DESIGN AESTHETIC TEXTURE AND WARMTH
    15. 15. THE “LOUPE;” A VARIATION ON THE SCRUBBER (PAGES.APP)
    16. 16. PINCH (SPREAD) TO ZOOM (PHOTOS.APP)
    17. 17. YOU NEVER KNOW WHICH WAY IS UP
    18. 18. THIS WILL HAUNT ME.
    19. 19. Lesson #4 UX Processes & Best Practices Still Apply
    20. 20. (differentiation) (solution) (audience) APPLICATION DEFINITION STATEMENT
    21. 21. How people really use the iPhone October, 2008 Bill Westerman, Principal HOW DO YOU APPLY WHAT YOU ALREADY KNOW?
    22. 22. WHAT ARE OTHER PEOPLE DOING?
    23. 23. FOLLOW THE TRENDS
    24. 24. COCOA DEVS <3 UX AS MUCH AS YOU DO HTTP://WWW.FLICKR.COM/PHOTOS/56922650@N00/3780572150/SIZES/O/
    25. 25. Resources http://www.apple.com/ipad/ http://www.flickr.com/photos/ designingwebinterfaces/collections/ http://www.uxmag.com/design/ipad-user- 72157623252108597/ experience-guidelines http://www.youtube.com/watch? http://www.flickr.com/photos/ v=6JPTaoDwOz4 fraserspeirs/sets/72157623224262135/
    26. 26. thank you! james keller small society james@smallsociety.com @semaphoria
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