Studyng horror films
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Studyng horror films

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Studyng horror films Studyng horror films Presentation Transcript

  • STUDYING HORROR FILMS
  • Genre
    • Genre only works through the rule of combination as long as you have the expected faradisms, you can make any number of horror films.
    • Character + Setting + Props = GENRE
    • A genre is a type of film: romance, comedy, horror, science-fiction, action/adventure, etc. Sometimes a film borrows from more than one genre, these films are called Hybrids.
  • Structuralism
    • An ideology or theoretical way of thinking about the world that can be applied to film industry,
    • Structuralism film theory emphasises how films convey meaning through the use of code and conventions.
  • Codes & Conventions
    • Codes and conventions are things that define or make up horror films. These are the things we expected to seen when engaging with or watching horror films.
    • Codes and conventions include things such as:
    • Characters, Suburbs, Claustrophobia
    • Blood, Death, Killing, Villain, Victims, Evil
    • Haunted houses and isolated settings, Monsters
    • Weapons, Darkness, Storms, Chase sequences
    • Gore, Violence, Screams, Location, Fear and Ghosts
  • Equilibrium and Disequilibrium
    • Equilibrium is the good stuff that happens.
    • Disequilibrium is the bad stuff that happens.
    • there are certain characters in films and stories with certain functions:
      • the hero – the one on the quest and the one who saves the
      • day
      • the villain – the evil one who causes the disequilibrium
      • the helper – a person who helps the hero on their quest/the sidekick
      • the victim – at the mercy of the villain
      • the donor – someone who has something special which will help the hero
  • Camera Movement & Editing
    • Camera Movement
    • Zoom = when zooming in the camera does not move
    • Tracking (dollying) = the camera moves smoothly towards or away from the subject
    • Pan = the camera moves from left to right following a moving subject.
    • Hand-held camera = produces a jerky movement, creating a sense of reality/chaos
    • Steadicam = a hand-held camera worn with a harness to achieve a steady shot
    • Editing
    • This occurs every time a film is cut. A film is never shot in the order that the events happen. This would cost a fortune: all sequences with the same location will be shot at the same time regardless of where they appear in the narrative. Sometimes the opening sequence to a film will be the last sequence to be shot. When a sequence has high octane action the cuts/editing is fast and numerous.
  • Soundtrack and Sound effects
    • Soundtrack
    • This is the music playing in the background. It can be diegetic or non-diegetic. If the sound is part of the narrative, the action (eg: a radio playing in the shot) it is diegetic. However, more often than not, the soundtrack is non-diegetic. Music playing in the background which is not evident in the action.
    • Sound effects:
    • These are the effects added during post-production. For example, explosions, birdsong, etc.