Instructional Software in the Art Classroom


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ED TECH 541: M.Klaber

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Instructional Software in the Art Classroom

  1. 1. Instructional Software for Art Matt Klaber ED TECH 541
  2. 2. Relative Advantage• Using technology effectively and efficiently in the classroom fosters growth because it’s being used to support the curriculum. The relative advantage is ideal because the technology used can handle a multitude of problems and learning formats.• Drill and practice software has an advantage of fostering competition through practice and mastery.• Tutorials have the advantage of allowing the students to move at their own pace of instruction.• Simulations have the advantage of experimentation by establishing links between problems and real-life scenarios.• Instructional games have the advantage of motivating students through fun activities and a set goal.• Problem solving software has an advantage of incorporating the ideals of simulation and instructional games into one format with many types of learning (group, one on one, individual).
  3. 3. Drill & Practice• This type of software reinforces and strengthens concepts and problems through repetition and immediate feedback.• Its used in the classroom by students preparing for a test and can be tailored by the teacher to meet their specific needs.
  4. 4. Drill & Practice Software• Quiz Revolution: a free website that enables the teacher to make embeddable online interactive quizzes. Can be used to create quizzes on certain Photoshop tools or a quiz on the Principles of Design. There are several ways to create these quizzes and embed them into a website for drill and practice.
  5. 5. Tutorials• This type of software teaches a concept or solution by a sequence of instruction.• Its used in the classroom by students who want to learn a specific skill set; i.e. learning how to use Blending Options in Photoshop. They can go to and learn through sequenced instruction on how to utilize those tools.
  6. 6. Tutorial Links• YouTube: is a video-sharing website on which users can upload, share, and view videos. Can be used to help students who struggle with a Photoshop concept. They can follow the tutorial at their own pace to master the skill or concept or even learn a new skill by exploration.
  7. 7. Simulations• This type of software uses a computer model platform to engage the student in manipulating variables to learn by experience.• Its used in the classroom because it provides an opportunity for the student to try different media and techniques without even having to purchase it.
  8. 8. Simulation Software• Photoshop: is a graphics editing program developed and published by Adobe Systems. Can be used from everything to simulating how to paint with oils to creating stop- animation gifs without the use of a digital camera, tripod, and video editing software. The possibilities are endless with this very adaptive software
  9. 9. Instructional Games• This type of software uses a game combined with a learning objective(s) to engage the student.• Its used in the classroom because it can provide similar drill and practice instruction with the motivational advantages of learning wrapped up in a game for students.
  10. 10. Instructional Game SoftwareAbout.Com: Art Games: a gallery of different gamesfor different age groups all geared towards art. This gallery can reinforce everything from architectural design to art history while focusing the student on the specific art content intended. The recommended ages range from game to game but it’s a nice site to compliment regular instruction.
  11. 11. Problem Solving• This type of software instructs general problem solving skills so it can be applied in other settings. The goal must be recognized, processed, and achieved through critical thinking.• Its used in the classroom, particularly in group activities, because it fosters collaboration and brainstorming.
  12. 12. Problem Solving combines a teaching Museum with a studentGallery and Portfolio to inspire curiosity, creativity, criticalthinking, and a global view of history and civilization. This website subsription allows teachers to create an unlimited number of Museum pages filled with free images and descriptions downloaded from museum websites, organized by any number of Art collections. Teachers can add project suggestions to inspire students.
  13. 13. Evaluating Instructional Software• When evaluating instructional software, there are many factors to consider; cost, availability, ease of use, and it’s rated effectiveness and efficiency. There are several sites that evaluate these types of software: – Children’s Technology Review – Sun Associates – Superkids