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Building in second life
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Building in second life

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building a humidifier in SL

building a humidifier in SL

Published in: Self Improvement
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Transcript

  • 1. Building In Second Life…
    How to build a piezoelectric disk for a ultrasonic humidifier in second life.
  • 2. Create a hemisphere shape from the create menu…
  • 3. Edit the size settings to manipulate the shape into the object you want…
  • 4. Click the texture tab on the build menu and click the texture option…
  • 5. From the drop down list select a texture and click ok to change the texture of the object…
  • 6. Create a ring shape, edit the size to change the shape…
  • 7. Align the disk shape so that it sits perfectly in the center of the ring…
  • 8. Once the disk is aligned in the center of the ring Hold shift and click the ring to select both objects, Click the link button…
  • 9. Building in Second Life…
    How to build the humidifier’s nebulizer chamber.
  • 10. Create a cube shape…
  • 11. Edit the size of the cube to change the shape…
  • 12. Create a hollow in the shape and change the default hollow shape…
  • 13. Create a cylinder shape…
  • 14. Edit the sizes to change the shape…
  • 15. Create a hollow in the shape…
  • 16. Make the shape transparent…
  • 17. Align the two shapes, use the orbit zoom pan to change the view to make sure the shapes sit together perfectly…
  • 18. Once aligned, hold the shift key and click the second object to select them both…
  • 19. Link the two objects so that they move as one object…
  • 20. Create a new cube object…
  • 21. Edit the sizes to change the object…
  • 22. Create a hollow in the shape…
  • 23. Create a path cut in the shape by editing the B values under the path cut option…
  • 24. Create another path cut in the shape by editing the E value under the path cut option…
  • 25. Edit the rotation values to rotate the shape…
  • 26. The shape should be sitting with the path cut side facing up…
  • 27. Align the first two linked objects to the left side of the path cut shape so that they sit edge to edge…
  • 28. Select all the objects and link them…
  • 29. Create a new cube shape…
  • 30. Edit the sizes to change the shape…
  • 31. Align the shape to the right side of the first two linked objects and link them…
  • 32. Create a new cube object…
  • 33. Edit the sizes to change the shape…
  • 34. Align the shape to the back of the object so that it sits edge to edge, select all objects and link them.

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