Introduction To Scrum

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    Introduction To Scrum - Presentation Transcript

    1. Introduction to Scrum
        • Presented
        • at
        • Agile Awareness Workshop
        • conducted by Xebia
        • by
        • Deepak Mittal, IntelliGrape Software
        • on
        • June 14, 2008
    2. Agenda
      • Agile Manifesto
      • What is Scrum
      • Scrum core ideas
      • Difficulties with practising Scrum
      • Questions
      • Feedback
    3. Quick Poll
      • Agile Manifesto.
      • Scrum.
      • Agile methodologies.
      • Requirements can be frozen.
      • Standish Group report.
    4. Agile Manifesto
      • Individuals and Interactions over processes and tools
      • Working software over comprehensive documentation
      • Customer collaboration over contract negotiation
      • Responding to change over following a plan.
    5. Scrum Framework
      • Roles : Product Owner, Scrum Master, Team
      • Ceremonies : Spring planning, Spring review, Sprint retrospective, Daily Scrum Meeting
      • Artifacts : Product backlog, Spring backlog, Burndown Chart
    6. What is Scrum?
      • The name Scrum
      • Prioritized activities in a product backlog
      • Sprint in 30 calendar days (22 working days)‏
      • Self-organized, crossfunctional teams, 7 +/- 2
      • Daily stand-up
    7. Scrum Flow
    8. Scrum Roles
      • Product owner
      • Scrum master
      • Scrum team (5-9 people)‏
    9. Product Owner
      • Maintaining the product backlog
            • Prioritizing
            • Presentation of product backlog to the team
      • Participation in sprint planning and sprint presentation
      • Responsible for product vision, ROI and release management
      • Can follow sprint via Daily Scrum, Burndown chart and via Scrum Master
    10. Scrum Team
      • Teams of 7 +/- 2 participants
      • Crossfunctional
      • Best experts in the domain area
      • Maintaining the sprint backlog
      • Self-organizing
        • Team decides who shall do what
        • They inspect and adapt as the sprint goes along
      • Have most of the powers during a sprint
    11. Scrum Master
      • Responsible for the process
      • Responsible for optimizing the Scrum environment
      • Responsible for Daily Scrum
      • Runs Sprint Retrospective
      • Coach
    12. Spring Planning / Workshop
      • 1. Product Owner, Team, and other Stakeholders talk through Product Backlog Items and prioritization.
      • 2. Team determines how much time it has available to commit during the Sprint
      • 3 . Team selects as much of the Product Backlog as it can commit to deliver by the end of the Sprint, and turns it into a plan
        • - Validates commitment by breaking down into tasks with time estimates
        • - Team decides who will do what, when; thinks through sequencing, dependencies, possible task trades, and so forth.
    13. Daily Scrum
      • Daily Scrum must not last more than 15 minutes
      • Held same place, same time, every working day
      • Participants can not be late
      • Anybody can come, but only the team and Scrum Master can speak
      • 3 questions answered by each team member
          • What did I do yesterday?
          • What am I going to do today?
          • What are my impediments?
    14. Sprint presentation
      • Team presents work done in the sprint.
          • What have we achieved?
          • Should show finished functionality.
          • What is missing.
          • Maximum of 2 hours for presentation.
    15. Sprint Retrospective
      • Run by Scrum Master
      • Team reflects on the sprint
          • What went well?
          • What did not go so well?
          • How can we improve?
    16. Who is using Scrum?
      • US Federal Reserve
      • SAP
      • H P
      • Motorola
      • TransUnion
      • Google
      • Microsoft
      • Yahoo
      • Sun
      • Siemens
      • Nokia
      • Philips
      • BBC
      • IBM
    17. Scrum Core Ideas
        • Everything is time-boxed.
        • Inspect & Adapt.
        • You can-not plan everything.
        • Fail early.
        • Shippable product at the end of every iteration/sprint.
        • Iterative development.
        • Cross-functional teams.
        • Self-organizing teams.
        • Team owns the sprint backlog.
    18. Common Problems
      • Creating cross-functional teams.
      • Thinking in time-boxed manner – requires discipline.
      • Shifting from the paradigm of TL/PM- ownership to team-ownership.
      • Making use of Sprint retrospective effectively.
    19. Questions!
    20. Feedback
        • [email_address]
    21. License
        • This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 License

    + Deepak MittalDeepak Mittal, 2 years ago

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