Games DesignElementsIn this lesson we are going toexplore Games Design Elementsand use what we will learn to startdesigning our own game.
The areas which the Games Designers have to consider when designing a game.
Narrative design Character design Level / environment design Gameplay and game mechanics design User interface design
The Story behind the game. Is there someone to save? Somewhere to escape from?
When we think of character design we think of the following things: • Main character / sidekick/ villain / shop owner (sprite) • Objects the player interacts with • ( for example the mushrooms from super mario!) • Players / Actors / avatars • ( xbox connect with augmented reality • or Miis in Wii console games, • LA Noir uses real actors first then • characters are developed)
The level and the environment not only sets the scene for the player it can also set challenges. Things to consider: • Background, Lighting, weather, map, props etc.
How the game works. Things to consider are: • Types of challenges, activities, rewards, progression, game rules, skill, chance.
Design elements such as: • Control (input) devices • Output devices • Viewpoint • Heads up Display (HUD)
Look at three games of your choice and tell me a little about: Narrative design Character design Level / environment design Gameplay and game mechanics design User interface design