Web 2.0

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Presentation in the Refresher Programme in Distance Education on 14th April 2010.

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Web 2.0

  1. 1. Understanding technology for use in distance learning Web 2.0 Sanjaya Mishra, PhD
  2. 2. <ul><li>It's a slippery concept </li></ul><ul><li>It's a technology platform </li></ul><ul><li>It's a combination of a variety of services on the web </li></ul>What is Web 2.0? Term created by Dale Dougherty, Vice President of O'Reilly Media in 2004.
  3. 3. <ul><li>Web-log or blog (coined by Jorn Barger in 1997) </li></ul><ul><li>Wikis (meaning quick in Hawaiian) </li></ul><ul><li>Social Bookmarking </li></ul><ul><li>Social Networking </li></ul><ul><li>Podcasting (coined by Ben Hammersley) </li></ul><ul><li>Aggregator or Feed Reader (RSS/ Atom) </li></ul>Key Web 2.0 Services
  4. 4. <ul><li>Static web pages </li></ul><ul><li>User as passive consumer of information </li></ul><ul><li>Individual work </li></ul><ul><li>Publishing (Britannica) </li></ul><ul><li>Directories (Taxonomies) </li></ul><ul><li>Personal websites </li></ul><ul><li>Page view </li></ul><ul><li>Storage in hard disk </li></ul><ul><li>Web as source of information </li></ul><ul><li>Mass production </li></ul><ul><li>Pull technology </li></ul><ul><li>Closed network </li></ul><ul><li>User active generator of information </li></ul><ul><li>Sharing and collaboration </li></ul><ul><li>Participation (wikipedia) </li></ul><ul><li>Tagging (Folksonomy) </li></ul><ul><li>Blogging </li></ul><ul><li>Cost per click </li></ul><ul><li>Virtual storage </li></ul><ul><li>Web as a platform to work </li></ul><ul><li>Customization </li></ul><ul><li>Push technology </li></ul><ul><li>Open network </li></ul>What is Web 1.0 and how it differs from Web 2.0? Web 2.0 <ul><li>Interactive and dynamic web pages </li></ul>
  5. 5. <ul><li>User generated content </li></ul><ul><li>Harnessing the power of the crowd </li></ul><ul><li>Huge data capturing </li></ul><ul><li>Open architechture </li></ul><ul><li>Network effect </li></ul>Big IDEAS of Web 2.0
  6. 6. <ul><li>No. of blogs. wiki pages, video increased </li></ul><ul><li>use of collective intelligence to rank and recommend </li></ul><ul><li>Multimedia sourcing from crowd </li></ul><ul><li>Tagging as indexing </li></ul><ul><li>Openness, and ease of use </li></ul><ul><li>Increase of social networks </li></ul>Consequences...
  7. 7. <ul><li>Ajax </li></ul><ul><ul><li>HTML /XHTML, CCS, Document Object Model, XML, XSLT, Javascript etc. </li></ul></ul><ul><li>Open APIs </li></ul><ul><li>Multimedia and virtual realities </li></ul>Technology and standards
  8. 8. <ul><li>Application in teaching and learning </li></ul><ul><li>Application in distance learning </li></ul><ul><li>Academic publishing and research </li></ul><ul><li>Data repositories and archiving </li></ul><ul><li>What else? </li></ul>What is there for us?

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