Discovery Is The New Cocaine - Going Beyond Engagement

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Comments 1 - 10 of 16 previous next Post a comment

  • + guestdde0b2 guestdde0b2 6 months ago
    This is an EXCELLENT presentation. This is why my husband spends all day on Reddit.com, etc...
  • + guest25710c guest25710c 7 months ago
    this total confidence in human relation industrialization in the hands of people having the same motivation then the bankers who ruin the economy is really amazing to me
  • + technologygoddess technologygoddess 7 months ago
    found this through Mr. Twitter a great app that connects us with people we are socially--semanticly-intertwined with. I loved this slideshow so much, I’m going to review it on my blog next week and feature the presentation. I study and helped develop Neurosical Networking and Neurosocial Media systems, and very few folks are on with this type of awareness.
  • + guest081fa6 guest081fa6 8 months ago
    author left his cell phone # in presentation ;)
  • + guest1c29fb guest1c29fb 8 months ago
    found this enjoyable analysis via twitter - and what an excellent little machine that is for discovering all manner of 'stuff' 'out there' . . . and here.
  • + robbwindow robert bridge 10 months ago
    Found this through MrTwitter, Twitter is fun. This presentation is good, though the title is a bit strange. You can follow me @robbwindow
  • + jmccartan jmccartan 10 months ago
    listened to net @ night today and came here to find your slides - great stuff! thanks for sharing!
  • + guest09ad13 guest09ad13 10 months ago
    I caught you on Net @ Night and then came here afterwards. I enjoyed you on Net @ Night and I also found this slideshow very interesting. Thank you for your work.
  • + aynbrand AYN Brand 10 months ago
    Brilliant! I was just reading the ’Igor Stravinsky’ chapter of ’Proust Was a Neuroscientist,’ which draws a relationship between experiencing new music/art/literature to a burst in release of dopamine. Maybe that’s why we’re addicted to Discovery: encountering 'newness' gives us a natural high. :-)
    - @gracerodriguez
  • + guest7d1817 guest7d1817 11 months ago
    I have been thinking a lot about 'discovery' as well. I am particularly interested in it from a network efficiency perspective as opposed to marketing frame. A lot of web 2 functionality has tended toward a 'tribes' or singing-to-the-choir mentality that that is polarizing and, in my view, destructive. I wrote about it here: http://www.conches.org/2008/11/networks-relati.html

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Discovery Is The New Cocaine - Going Beyond Engagement - Presentation Transcript

  1. Discovery is the new cocaine Going beyond engagement By: Ming Yeow Ng, Yu-shan Fung (Discoverio) Note: Section on “ Flow ” was derived from “ The Science Of Designing Interactions” (SXSW 2008) by Andreas Weigend (people and data), and Ming Yeow Ng (Discoverio)
  2. Why should you care about Discovery?
    • First off…
  3. What is it about a Web site that might make it literally irresistible ?
    • We are programmed for scarcity and can't dial back even when information is abundant
    • … (addictive sites) all presented new information that somehow needed to be interpreted …
    • this triggers a chemical reaction that makes us feel good …
    • From Wall Street Journal:
    Source: WSJ, Why We're Powerless To Resist Grazing On Endless Web Data March 12, 2008
  4. Done right, Discovery can make a website irresistible!
    • In other words….
  5. Desire by humans to be a live node in the network
    • We are always…
    • “ Constantly scanning the peripheral, always motivated by the desire not to miss opportunities”
    • “ Desire for other people recognizing us , make us feel important.”
    • “ Services that win are those that help us protect, filter, create meaningful connections ”
    • Linda Stone
    • What drives Discovery?
    Source: Etech 2006
  6. What is Discovery?
    • Allowing users to:
    • Discover new, valuable information
    • Get Discovered by others
    • Discovering more about themselves
  7. Discovery of Information New and Richly interpretable information triggers chemical reactions
    • Facilitate user towards:
  8. Twitter, Friendfeed: Constant stream of new information
    • New information
    • Facebook Breakups
      • “ Who was she ?”
      • “ Was his girlfriend pretty??”
      • “ You mean she is gay???”
    • Richly Interpretable
  9. Get Discovered by Others “ Who is paying attention to me?” “ Am I being recognized ?”
    • Helping users to:
  10. MyBlogLog Who is checking me out?
    • Who is paying attention to me?
    Twitter Who is following me?
  11. Discover More About Themselves “ Who am I to others ?” “ What do I like ?”
    • Allowing users to:
    Key here: People do not know what they want!
  12. Tickle: What am I ? (400 million personality tests taken)
    • The Old Personality Test
    The New Personality Test What am I to others ?
  13. Amazon : Collective Recommendation
    • What do I like?
    Stylefeeder: Analyzing attributes
  14. Facilitate the Discovery Cycle for your users
    • Taking all 3 types together:
    • The Discovery Cycle for Your App
    Continuous Learning, Contributing, Recognition Engage and allow contribution of information , leaving of footprints , and giving of feedback 2) System to generate new insights for user 1) Discovery of Content and Users 3) Other Users to discover him Data becomes basis for: Personalized Recommendations Interactions that lead to reciprocity and interactions User learning more about himself Throughout the process: (Keeps him coming back!) Meaningful connections gets established
  15. “ Intermittent Variable Reinforcement “
    • “ One of Skinner's most important discoveries was that behavior that is reinforced intermittently is much more difficult to extinguish than behavior that is reinforced continuously .“ – via Kathy Sierra
    • "You are not sure you are going to get a reward every time or how often you will, so you keep pulling that handle.“ - Patricia Wallace on slot machines
    Done right, this leads to
  16. Discovery is less about predicting precisely right about what the user wants It is more about the entire user flow of discovery , with all the hits and misses
    • In other words...
    Think window shopping down the mall or walking through an expo hall
  17. Discovering Activity by Social Graph Based on live updates My good friend The guy with great events The babe I check out Based on collective behavior and attention data
  18. Collective Judging Collective Behavior
  19. No concept of individual Personalization
  20. Crowdvine: Updated profiles, comments are on front page Helping users get discovered Clear attention/intention data Crowdvine: want-to-meet, fan
  21. Apache Social Network: Open source projects worked on together
    • Connecting based on commonalities
  22. Exploitation Exploration
  23. Connecting based on mutual interest
    • Randomness that shows the new and richly interpretable
    Flickr: Interestingness Etsy: Many ways to shop
  24. Etsy: 10 different fun ways to discover! (boring categories are at the end)
    • Make it fun to explore
  25. Understanding the elements of “flow” Feedback, Rewards, Lightweight, Reducing uncertainty
    • How to create the right user experience?
    Inspired by Mihály Csíkszentmihályi
  26. Direct and immediate feedback Successes and failures in the course of the activity are apparent, so that behavior can be adjusted as needed
    • Elements of flow (1)
  27. Feedback can be by system or can be by other users
    • Feedback for users to guide their future behavior
    Metrics for: Maslow Hierarchy Contribution to others Achievements Popularity Wrong-doings
  28. Yelp: popularity, achievement, and contribution
    • How am I doing?
  29. Cash = power Value = desirability
    • Points as indicators of power and desirability
  30. Linkedin Profile Completeness Pointing out “deficiencies” to induce actions
    • Setting expected “norm”
  31. Rewards Intrinsically Rewarding Clarity of Reward Recognition for contribution
    • Elements of flow (2)
  32. Twitter: Self Expression is its own reward
    • Intrinsically Rewarding
  33. Twitter: Validation, and Social Interaction are powerful rewards by themselves
    • Intrinsically Rewarding
    • Clear recognition for intended actions
    Digg: Made popular by… Crowdvine: Updated profiles, comments are on front page
  34. Best Match: Invite 10 to see “best matches”
    • Making Rewards Clear and Explicit
  35. GetSatisfaction: I have this question too!
    • Suggest action and clarify reward
  36. Lightweight Interactions Make it easy for users to contribute
    • Elements of Flow (3)
  37. Crowdvine: Fan : expression of confidence Want-to-meet: initiate relationship
    • Lightweight, In the moment expressions
    Yelp: Variety of lightweight interactions directly on reviews
  38. Lijit: Made the process entertaining and a little mysterious, with rewards at each step
    • Make user do as little as possible
    Signup Time 15m -> 2m Conversion 0.1% -> 4% Source: Lijit, SXSW 2008 Automated retrieval of external data, all user needs to do is confirm
  39. Woot: One Single Action
    • Do not make users think
  40. Reducing fear and uncertainty Uncertainty, even irrelevant uncertainty kills action
    • Elements of Flow (4)
  41. Twitter: Communicating with little fear of incurring cost to recipient
    • Assurance that it is up to recipients’ “mode of receiving”
  42. Zoosk: Flirt vs risk
    • Reducing Personal Commitment
  43. HotorNot: No risk of “rejection”
    • Surfacing Improbable Matches
  44. Crowdvine: Showing social behavior right on frontpage
    • Reducing uncertainty on “correct” behavior
    Latest Comments
  45. Day Trading
    • Elements of Addiction
    MMORPG
    • Attractor: Things happening outside your control in the system, yet affecting your status
    • Motivator: You have a stake (self-esteem/emotional/financial) in changes happening to your status
    Source: "Ariadne - Understanding MMORPG Addiction" Nick Yee
  46. Systematically Introducing Discovery Into Your App (uncompleted)
    • Know what data points you need (Individual / Collective / External)
    • Know what mode of discovery (Recommendations / Search / Browsing)
    • Create pathways of discovery (Filtering / Anchoring )
    • Maximize exploration / exploitation within the pathway (Intention / Attention)
    • Providing reasons/context for discovery ( Context/Persona/Content)
    • Facilitating mediums for connections (Currency / Reputation)
    • Understand what metrics you need (Diversity, Virality, Engagement)
    Process by Ming Yeow Ng, Yu-shan Fung (Discoverio)
  47. We LOVE Feedback!!!
    • Discovery is a new, unexplored and very exciting area to be innovating in, and we love to hear from anyone who is just as excited about this as us!
    • Touch base with us via any of these mechanisms
      • mingyeow@discoverio.com | @mingyeow (twitter)
      • yushan@discoverio.com | @ambivalence (twitter)

+ Ming Yeow NgMing Yeow Ng, 2 years ago

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