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iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
iPad Classroom
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iPad Classroom

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The presentation embraces the concepts of mobile, social and just-in-time training to shed light on an entirely new education model. Mindgrub CEO, Todd Marks sheds light on subjects such as the …

The presentation embraces the concepts of mobile, social and just-in-time training to shed light on an entirely new education model. Mindgrub CEO, Todd Marks sheds light on subjects such as the benefits of tables for education, the future of curriculum, current resources available for tables and how to create eLearning content for tablets

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  • No mention of progressive download through video embedded in a swf. This is a method used before flash 6 (I think). (please review?)
  • No mention of progressive download through video embedded in a swf. This is a method used before flash 6 (I think). (please review?)
  • Transcript

    • 1. The iPad Classroom Todd Marks CEO & President [email_address] @mindgrub
    • 2. Objectives
      • This presentation will answer the following questions:
      • What are the benefits of tablets for education
      • What does the future of curriculum look like
      • What resources are currently available for tablets 
      • How do you create eLearning content for tablets
    • 3. Background
    • 4. Background
    • 5. Where are we Going?
    • 6. The Rise of the Mobile Web
    • 7. Birth of the iPad – A Mobile Learning Game Changer
    • 8. Mobile Web Will Rule by 2015 (Mashable)
    • 9. Mobile Web in 2011
      • 5 BILLION mobile device users worldwide.
      • The average iPhone user only spends 45% of his on-device time making voice calls.
      • Games are bigger than any other app category — both for the social web and for mobile devices.
      • Video accounts for 69% of mobile data traffic.
      • Facebook is the single largest repository for user-generated content
      • Real-time technology and location-based services are expected to drive mobile retail.
    • 10. Tablet Resources
    • 11. Where are we Now?
    • 12. iBooks
    • 13.
      • is a free and open e-book standard by the  International Digital Publishing Forum  (IDPF). Files have the extension  .epub .
      • Several ebook readers and publications tools available:
      • http://en.wikipedia.org/wiki/EPUB
      ePub (Electronic Publication)
    • 14. No Page Turners
    • 15. iPad App Store
      • http://www.apple.com/ipad/from-the-app-store/education.html
    • 16. ePublishing Platforms
    • 17. Mobile Apps Resources
    • 18. Digital Publishing Platforms
      • // Traditional to iPad
      • http://www.quark.com/Products/Quark_Publishing_System/App_Studio.aspx
      • http://www.adobe.com/solutions/digital-publishing.html
      • // Freemium Tools
      • http://genwi.com/
      • http://ibuildapp.com/
    • 19. Augmented Learning
    • 20. Johns Hopkins > Wayfinding
    • 21. viaPlace - Augmented Reality / QR Codes
    • 22. viaPlace - Augmented Reality
    • 23. viaPlace - Augmented Reality
    • 24. Mobile, Social Gaming
    • 25. Mobile Gaming :: Scuba Adventures
    • 26. Mobile Gaming :: Art & Science Worlds
    • 27. Questions? Todd Marks CEO & President [email_address] @mindgrub

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