The digital design process in the furniture industry
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The digital design process in the furniture industry

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Presentation made in the 9th European Academy of Design Conference. The study proposes a digital design process for the mass customisation in the furniture industry, where the designer performs design ...

Presentation made in the 9th European Academy of Design Conference. The study proposes a digital design process for the mass customisation in the furniture industry, where the designer performs design and production activities through the use of computer-assisted tools. It is discussed the relevance and flexibility created by the process, from the perspective of the designer’s activity, and as a mean conducive to the inclusion of the user as an active element in the design activity.
@Porto, May 2011

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    The digital design process in the furniture industry The digital design process in the furniture industry Presentation Transcript

    • VERTIGO THE DIGITAL DESIGN PROCESS IN the FURNITURE INDUSTRY: Towards a new dialog between designer, user and producer. Mário Barros | milbarros@gmail.com Assistant Professor, Technology School of Abrantes, Polytechnic Institute of Tomar. PhD candidate, Faculty of Architecture, Technical University of Lisbon. B. M. Chaparro | bruno.chaparro@sapo.pt PhD, Professor, Technology School of Abrantes, Polytechnic Institute of Tomar.
    • MASS CUSTOMIZATION Products manufactured for a specific user; Delivery on demand; Information technologies are used to provide fast response and pace comparable to industrial production; Computer integrated manufacturing; Market-driven quality. MI adidas Mini Levi’s CURVE ID
    • MASS CUSTOMIZATION Pure standardization Custom standardization Tailored customization Pure customization Low cost Low cost Low cost Low cost High degree Short High degree Short High degree Short High degree Short of customization lead time of customization lead time of customization lead time of customization lead time Low cost Short time No customization Rel. low cost Rel. short time Some customization Rel. high cost Rel. long time High customization High cost Long time Full customization Adapted from Skjelstad et al., 2005.
    • valuable understandability rationality connecting usefulness thorough aesthetics affordability sustainability entrepreneurship ambiguity simplicity education holistic changeability competitive
    • cultural enabler unique strategic valuable embedded communicative creative understandability rationality connecting digital usefulness identity thorough effective aesthetics affordability sustainability material ambiguity entrepreneurship critic universal simplicity education holistic catalist changeability molecular competitive manageable reflexive
    • iconic understandability rationality strategic valuable ergonomics embedded communicative enabler digital inclusive unique cultural needed mediator creative optimistic connecting prototyping structural proactive practice usefulness identity thorough effective transformative aesthetics nomad innovation affordability involvment sustainability knowledge material economical ambiguity critic social industrial education entrepreneurship political universal human centered simplicity holistic catalist changeability molecular competitive colaborative artificial manageable reflexive interdisciplinary
    • New ways of contact, exchange of information and knowledge; Real time experience; More interaction and colaboration; Global dynamic.
    • DESIGNER AND DESIGN TOOLS Nurbs Chair_Unto this Last Digital Wood Joints_ Joschen Gros Quin | Flame | Cadence_MGX
    • USER AS AN ACTIVE PLAYER
    • USER AS AN ACTIVE PLAYER
    • USER AS AN ACTIVE PLAYER Preview of functionality and meaning; Ability to customize specific features; Makes choices; Contributes with information reviewing the use of the product; Active engagemenent in the production process. IKEA Viesso Shapeways
    • FURNITURE DESIGN IN THE MODULAR BASED FRAMEWORK USER makes choices DESIGNER creates choices
    • FURNITURE DESIGN IN THE MASS CUSTOMIZATION FRAMEWORK USER participates DESIGNER creates systems
    • FURNITURE DESIGN IN THE MASS CUSTOMIZATION FRAMEWORK DESIGN generative design system PRODUCTION
    • VERTIGO THANK YOU Mário Barros milbarros@gmail.com customthonet.com