Digital Divide: The Special Case of Gender

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    Digital Divide: The Special Case of Gender - Presentation Transcript

    1. The digital divide: the special case of gender Cooper, J. (2007). The digital divide: The special case of gender.  Journal of Computer Assisted Learning, 23.  p. 320-334. Summary
    2. Summary
      • A gender digital divide disadvantages women because the best opportunities in technology go to a disproportional high percentage of men.
      • As technology in the workplace continues to grow, there is evidence that the gender divide will continue to grow.
    3. Summary – Research Indicates:
      • Women own and use computers less than men.
      • Women take fewer technology courses.
      • Women do not enjoy using computers as much as men.
      • Women are less like to graduate with degrees in Information Technology.
      • Boys have more positive attitudes towards computers as early as kindergarten.
    4. Summary – The Gender Divide through time and the world.
      • Computer anxiety has been shown to plague more women than men since at least 1980, and continues today.
      • The gender divide is evident worldwide.
    5. Summary – Let’s Break it down: Gender Stereotype
      • Competitive, violent and adventure games (“boy-toy games”) cause anxiety and withdrawal for most girls.
      • When using a gender-neutral game to teach the same skills, girls and boys do equally well.
      • Studies show more negative attitudes and anxiety towards computers among women of all ages.
      • (EXCEPT in situations where there were no males present or in private – very interesting indeed!)
    6. Summary – Gender Stereotype
      • Girls prefer software prepared as a learning tool.
      • Boys prefer software prepared as a game.
      • Programmes written for students (mix of girls and boys) are much more like the ones written specifically for boys than the ones written specifically for girls.
    7. Summary – Gender specific attibutional patterns
      • Boys believe any success they achieve while using technology is more likely due to their ability.
      • Girls believe any success they achieve while using technology is more likely due to effort or luck.
      • Boys are more likely to believe any failure is due to bad luck or lack of trying.
      • Girls are more likely to believe any failure is due to their own ability – OUCH!
    8. Summary - Gender specific attibutional patterns
      • Studies have shown girls’ self-concept of their math ability is more likely to match their parents perceptions than their actual ability. We can expect similar perceptions about technology use.
      • Parents are likely reinforce the notion that success with technology is due to boys’ abilities, and girls’ luck or effort.
    9. Summary – Self-fulfilling prophecy
      • It’s well understood that teachers can actually produce the behavior in their students that they hold about them.
      • This means: teachers who believe girls dislike computers or are not good with them will teach to the boys interest and preferences.
    10. Summary – Stereotype threat
      • The “confident and able girl is still at risk of succumbing to the negative consequence of the stereotype.” p. 329
      • How is this possible?
      • Girls are aware when there’s a stereotype and put themselves under more pressure.
      • The pressure and will to prove themselves, makes it more likely girls will make a mistake – and this is even more upsetting because girls fear the stereotype being proven true!
    11. Summary – Stereotype threat and computer performance study
      • High school females identified by gender on a computer graphing test did significantly worse than females identified by a student number.
      • “ The implication of these findings is that the mere knowledge of a stereotype that holds that girls are not good at computers causes girls to suffer stress when learning from a computer and leads to decrements in computer performance . . . At least when their identify as females is made salient.” p. 331
    12. Summary – Let’s Put the Pieces Together
      • Gender stereotype
      • Leads to:
      • Gender-specific attributional patterns
      • And
      • Stereotype threat
      • Leading to
      • Computer Anxiety
      • Which Contributes to the Gender Divide
    13. Summary – Even the Playing Field: Suggestions for Change
      • Educational software that is gender neutral – or provide software that appeals to girls.
      • Provide opportunities for girls to work with computers in small all-girl settings.
      • Parents and teachers consciously facilitate and guide girls to view success with computers as more related to their ability – and to failure using computers more to poor luck or their lack of effort.
      • Focus on females in technology as role models.

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