Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices
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Sketching Smart Things: User Experience Design of Ubiquitous Computing Devices

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[Slideshare note: download to see the notes, which have the transcript of the talk in them] The user experience design of ubiquitous computing (ubicomp) products is a new branch of design. Like Web......

[Slideshare note: download to see the notes, which have the transcript of the talk in them] The user experience design of ubiquitous computing (ubicomp) products is a new branch of design. Like Web design was different from traditional graphic design, ubicomp user experience design is different from traditional industrial design. Mike will discuss how he has tackled (and occasionally has gotten tackled by) the unique challenges of ubicomp UX. He will reposition the notion of information as a design material, and propose merging interaction design with the principles of agile software development to create new tools for prototyping new interactions.

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  • Hi. Thank you, Rashmi and BayCHI for inviting me. It’s really an honor to be talking about ubiquitous computing in ther its birthplace. I’m dividing tonight’s talk roughly in half. In the first half, I’m going to talk about some of the high level ideas we’re developing and working with, in the second I’m going to talk about some specific techniques we’re using and give you some examples of how we’ve used them in the last year.

Transcript

  • 1. Mike Kuniavsky BayCHI February 12, 2008 Sketching Smart Things
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  • 3. Source: Intel
  • 4. 1989: $900 33MHz, 20MIPS 2007: $0.53 20MHz, 20MIPS
  • 5. Source: Flickr, jurvetson
  • 6. Source: Flickr, Kate_A
  • 7. ‘Applianceness’ [is] the set of properties that guide the design process towards simple, helpful devices that exploit the potential of embedded information technology in everyday things. - Bill Sharpe, Information Appliances: an introduction , 2001
  • 8. Source: Flickr, dailydog
  • 9. Source: Flickr, urbanshoregirl
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  • 11. Scale Label Examples 1 cm covert RFID, nail polish, cochlear implant 10 cm mobile phone handset, portable media player, wallet 1 m personal chair, car, ATM, payphone, laptop 10 m environmental wall, door, chandelier 100 m architectural church clock, billboard, bus 1000 m urban street intersection, landmark, crowd
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  • 13. (Jim Dine, Untitled from Ten Winter Tools , 1973)
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  • 26. Mike Kuniavsky [email_address]