E tech Hallway Booth


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Resources for teachers: teaching game making and using games in classrooms. More resources and links at:

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  • VG can show us “abstract” things as tho they were concreteVG can let us use objects to solve problems.
  • Immune Attack is “intended for” AP Biology studentsHowever, any child who can read enjoys the game and learns cell biology.Teachers can learn such things on the Science Game Center
  • E tech Hallway Booth

    1. 1. Resource links: http://michelleaubrecht.net
    2. 2. eTech Game Play – Freedom to Learn freedom to failfreedom of effort (step towards mastery)(can alternate betweenintense and relaxed) freedom of Exercise Freedom interpretation Growing through failure and exploration. freedom to freedom to fashion identities experiment (defining the self/understanding their relationship to others and the world) Moving learning games forward: obstacles, opportunities, & openness. Eric Klopfer, Scot Osterweil, and Katie Salen, 2009. The Education Arcade
    3. 3. eTech Students make games
    4. 4. Studio K is a game design curriculum, online community, and set of teacher- support tools intended to enable teachers to help learners how to make their own video games using Microsoft Kodu. Kodu is a powerful 3D game design and programming tool that enables users to focus on creating compelling games for their friends.www.gameslearningsociety.org
    5. 5. eTech Students make games
    6. 6. eTech Students make games
    7. 7. eTech Game Making learning game design through game play
    8. 8. eTech Students make games
    9. 9. eTech Make Digital Stories
    10. 10. eTech Support for student game making
    11. 11. Immune Defense:Making Proteins as Familiar as Zombies. Subtitle is grey. ImmuneDefenseGame.orgMaking Proteins as Familiar as Zombies.
    12. 12. Cells operate according to the receptors you give them Receptor mediated phagocytosis Tracking complement factor
    13. 13. eTech Use Existing Games
    14. 14. 7th Grade Math www.kosjourney.comwww.facebook/kosjourney
    15. 15. eTech Use Existing Games
    16. 16. eTech Use Existing Games
    17. 17. eTech Use Existing Games
    18. 18. Trails Forward is an ecological, multiplayer strategy game currently in development with funding from the UW-Madison Graduate School. Based on the research of the interdisciplinary UW-Madison Conservation Conversation Group, Trails Forward will enable testing the hypothesis that complex, agent-based simulation games can broaden public participation in science.www.gameslearningsociety.org
    19. 19. Control "Raven" virus particles trying to infect, replicate inside of, and escape from a host cell. Fight off host and cellular immune responses with armies of viral proteins while stealing precious energy and production facilities to make more of yourself. You have numbers and speed on your side, use them wisely and recklessly.www.gameslearningsociety.org
    20. 20. Citizen Science is an online flash-based computer adventure game in which the player is a young adult who becomes concerned about the health of a local lake threatened by eutrophication. Based at Lake Mendota in Madison, WI, the players goal is to restore the lake. By focusing on the ecological needs of Lake Mendota as well as the surrounding community, the game is able to bring together real-world issues and scientific practices.www.gameslearningsociety.org
    21. 21. Minecraft
    22. 22. eTech Use Existing Games
    23. 23. Minecraft
    24. 24. eTech Use Existing Games
    25. 25. eTech Use Existing GamesGames to Train Health Games ResearchSocial Impact Games Persuasive Games
    26. 26. eTech Resources
    27. 27. eTech Resources
    28. 28. ScienceGameCenter.org
    29. 29. Special ScreeningMonday – Noon – Room E151
    30. 30. www.playfullearning.com/register
    31. 31. eTech Resources
    32. 32. eTech Resources
    33. 33. eTech Resources
    34. 34. eTech Conferences
    35. 35. eTech Conferences
    36. 36. eTech Conferences
    37. 37. eTech Conferences
    38. 38. eTech Conferences
    39. 39. eTech Schools
    40. 40. eTech After School
    41. 41. eTech After School
    42. 42. Games, Badges, Social Media, Mentorship Interactive Learning! http://earthworks-badges.posterous.com/