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Video Games as Learning Tools & Making Games as Systems Thinking

by on Apr 03, 2013

  • 1,595 views

Playing and making video games – classroom appropriate? Games encompass many new media literacy skills and allow opportunities to develop analytical, systems, and problem-solving skills. There are ...

Playing and making video games – classroom appropriate? Games encompass many new media literacy skills and allow opportunities to develop analytical, systems, and problem-solving skills. There are three ways to use games with students: play an existing game, you make a game, and students make a game.

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Video Games as Learning Tools & Making Games as Systems Thinking Video Games as Learning Tools & Making Games as Systems Thinking Presentation Transcript