eLearning - The BIG Picture

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    eLearning - The BIG Picture - Presentation Transcript

    1. eLEARNING: the BIG PICTURE eLearning: the BIG Picture
    2. Progression……
      • Distance learning (print based; ‘by correspondence’)
      • Online learning
      • E learning
      • M (mobile) learning
      • E+M = U (ubiquitous) learning (Janet Fraser, Monash Uni) (http://infotech.monash.edu/promotion/coolcampus/workshop/3rdworkshop/walkaboutlearning.pdf)
    3. Progression……
      • Distance learning (print based; ‘by correspondence’)
      • Online learning
      • E learning
      • M (mobile) learning
      • E+M = U (ubiquitous) learning (Janet Fraser, Monash Uni) (http://infotech.monash.edu/promotion/coolcampus/workshop/3rdworkshop/walkaboutlearning.pdf)
      Flexible Learning
    4. BLENDED LEARNING
      • The predominant model
      • Elearning + face to face (f2f) instruction (in any proportion)
      • Can be as simple as email + f2f, or
      • Email, plus websites, + f2f
      • The most common: Learning Management System (LMS) + f2f
    5. Learning Management Systems – LMS (or Course Management Systems – CMS, or Platforms)
      • Blackboard (now incorporates WebCT) Janison, Moodle
      • They comprise:
      • Learning materials (content)
      • Communication tools (mail, chat, Instant Messaging, Forum/discussions, blogs)
      • The Back End: Tracking tools – student profiles, grades, attendance patterns
    6. Proprietary v Open Source
      • Proprietary
      • Expensive
      • Locked in to fixed product for extended periods
      • Open Source
      • Free or very cheap
      • Host can modify product as often as desired
    7. Next/Back Learning
      • Content for whole course prepared and loaded upfront (expensive)
      • Minimal input from instructors; essentially unfacilitated
      • Self-paced; individualised
      • Suitable for compliance or product training, or for highly motivated students
    8. The Internet – more than just a book
    9. SALMON’S 5 STEP MODEL
    10. Facilitated Learning
      • Involves processing of content
      • PLUS
      • Communication activities (discussion) with fellow students and facilitator
      • Strong social and/or collaborative component
    11. eLearning 2.0 (Networked Learning)
    12. eLearning 2.0/Web 2.0 (Stephen Downes)
      • eLearning 1.0 was static packaged content developed by content developers such as CD-ROMs and courseware. It had little true interactivity and learner input and very little (if any) contact with a tutor. Best represented by Learner Management Systems. (eg WebCT) Some packaged content and some provided by the teacher. There is more interaction with a teacher and some with peers (through forums and chat). eLearning 2.0 will follow a student-centred model and will be centred around the Personal Learning Environment using social software. Students generate and share content. They interact not only with teachers and their peers, but with anyone in the world they can learn from.
    13. SOCIAL SOFTWARE Social software lets people rendezvous, connect or collaborate by use of a computer network . (Clay Shirky)
    14. SOCIAL SOFTWARE TOOLS
      • Email
      • Instant Messaging (Skype)
      • Virtual classrooms (Centra, Elluminate)
      • Blogs (blogger.com, edublogs.org)
      • Photo Sharing (flickr.com)
      • Wikis (Wikispaces.com) – collaborative workspace
      • Social Bookmarking ( http://del.icio.us/ )
      • Personalised learning environments, or PLEs ( http://elgg.org/)
    15. Mapping the cultural emphases of emerging social software tools From Stuckey and Arkell; Development of an eLearning Knowledge Sharing Model; 2005
    16. Mapping the cultural emphases of emerging social software tools From Stuckey and Arkell; Development of an eLearning Knowledge Sharing Model; 2005
    17. Line of increasing personal agency Institutionally driven Member driven Formal Informal Top - down rules for creation, operation and governance Emergent Bottom - up norms, not rules Enabling Culture Culture of compliance Institutionally driven Member driven Formal Informal Top - down rules for creation, operation and governance Emergent Bottom - norms, not rules Mapping the cultural emphases of emerging social software tools Wikipedia e - Portfolios Profile tools Blogs/Wikis Flickr Chat Tagging Tools ( del.icio.us , ELGG) List servers Forums Online journals FIREWALL FIREWALL FIREWALL From Stuckey and Arkell; Development of an eLearning Knowledge Sharing Model; 2005
    18. Some major types of e-learning (1)
      • intranet (in-house)
      • self-directed
      • courseware is the course
      • use LMS
      • off-shelf, customised
      • no collab tools
      • corporate: use for
      • information recall
      e-Training
      • remote delivery
      • supported
      • purpose-designed materials
      • use LMS
      • team development
      • some collab tools
      • higher ed
      • reflective, knowledge-based learning
      Distance ed
      • enhanced face to face
      • teacher guided/tutored
      • range content, web access
      • use LMS
      • teacher as author/lecturer
      • some collab tools
      • higher ed, adv TAFE
      • reflective, knowledge-based learning
      Digital campus Descriptions courtesy of Clint Smith (eWorks, Victoria)
    19. Some major types of e-learning (2): Web in class
      • mix of delivery options
      • highly facilitated
      • customised HTML
      • most use LMS + ICT tools
      • learning community
      • VET (TAFE, ind. RTOs)
      • outcomes-based learning solutions
      Blended learning
      • enhanced face to face
      • teacher-led
      • user-generated content
      • no LMS, various web tools
      • found material
      • schools, access TAFE/ACE
      • socially constructed learning
      Virtual classroom
      • live distance delivery
      • trainer presented
      • live materials, PowerPoint
      • use web conferencing
      • collab team learning
      • enterprises (nat’l, global)
      • situated learning
      Descriptions courtesy of Clint Smith (eWorks, Victoria)
    20. Resources
      • Designing eLearning - http://designing.flexiblelearning.net.au/
      • Practical Guide to eLearning for Industry - http://industry.flexiblelearning.net.au/Guide/default.htm
      • Michael Coghlan
      • [email_address]

    + michaelcmichaelc, 3 years ago

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