Postcards from the Networked City ::Interaction Design in a Post IT Age.Michael SmythCentre for Interaction DesignEdinburg...
Why do we send postcards?Wednesday, 26 June 13
How does a city portray itself?Wednesday, 26 June 13
Trainspotting (1996)Wednesday, 26 June 13
Is Instagram the new postcard?Wednesday, 26 June 13
We live in a world where everything seemspossible and as a consequence have lostthe sense of wonder.Branko Lukic, NonObjec...
Where do these moments ofdesign inspiration come from?Wednesday, 26 June 13
One method favoured by Interaction Designersis ethnography.Observation that aims to provide insight intowork, culture and ...
A tension between the pressure of solution-focuseddesign practice and ethnography’s concern withmeanings and culture.Wedne...
Critical Design acts as a catalyst or provocationfor thought (Anthony Dunne, 1999).Wednesday, 26 June 13
Critical Design challenges ourassumptions and preconceptions aboutthe role that products and services play ineveryday life...
Street Art (Tom Welsh, 2009).Wednesday, 26 June 13
Video as a way of understanding the design space.Layers of meaning.Wednesday, 26 June 13
Wednesday, 26 June 13
UN Habitat report on populations moving to cities - justover 50% of the worlds population now live in cities.Wednesday, 26...
In Europe the figure is over 70%Europe is a dense continent and the major livedexperience of people is an urban one.Wednes...
Europe is the region with the highest Internet penetrationrate in the world 75%, followed by the Americas61%.In 2011, more...
But this is an average - The regional differences inInternet access within the EU were large, from26% of some areas of Bul...
The future is already here – its just not evenly distributed.William Gibson, The Economist, 2003 Wednesday, 26 June 13
The city is a mesh of heterogenous networks. Not justofficial governmental, institutional and commerciallevels but also as...
In 2011 there were 741 million mobile phonesubscriptions in Europe. Thats 1.2 SIM cards per person. The average age of fir...
The vision of Ubicomp is one of seamless interfaces,connecting into invisible, distributed, pervasive andubiquitous comput...
Interactions create data, often personal datarelating to individuals, and if our interactions are"seamless" this raises se...
Cities are complex systems at both thephysical and digital levelsWednesday, 26 June 13
Smart Cities projects tend to take a Big Pictureview of systems, considering technology from aninfrastructural perspective...
Urban Interaction Design addresses theintersection of people with the data rich cityWednesday, 26 June 13
Walking Path to Avoid CCTV in New York (2001)Wednesday, 26 June 13
Yellow Arrow Project (2004)Wednesday, 26 June 13
a cartography of the intimate & the everydayWednesday, 26 June 13
Derive App :: Cachucho (2012)Wednesday, 26 June 13
Wednesday, 26 June 13
Dead Drops :: Aram Bartholl (2010)Wednesday, 26 June 13
Wednesday, 26 June 13
Wednesday, 26 June 13
Wednesday, 26 June 13
Trash|Track :: MIT Lab (2009)Wednesday, 26 June 13
Wednesday, 26 June 13
Wednesday, 26 June 13
Wednesday, 26 June 13
Tidy Street, Brighton (2011)Wednesday, 26 June 13
Wednesday, 26 June 13
Wednesday, 26 June 13
Ingress :: Niantic Labs (2012)Wednesday, 26 June 13
AR game that encourages players to inputdata about physical monuments.Wednesday, 26 June 13
Preckam Most :: Crossing the Bridge, Interaction DesignWorkshop, Magdalena Festival, Slovenia (2009).Wednesday, 26 June 13
An intervention that sought to slow downpeople’s journeys, to view the mundane andfamiliar in fresh ways.Wednesday, 26 Jun...
Crossing the bridge became a different experience.Wednesday, 26 June 13
The act of taking photographs altered perspectiveson everyday routines.Wednesday, 26 June 13
digitalAntique :: Split Interactions, Croatia (2011).Wednesday, 26 June 13
Exploring the connectionsbetween past and present.Wednesday, 26 June 13
Articulating the values of the presentand getting people to reflect on them.Wednesday, 26 June 13
The universality of values.Wednesday, 26 June 13
The UrbanIxD project particularly concernsthe Research of, and Design for, the point ofcontact between people and urbantec...
The UrbanIxD project is working towards theproduction of a research manifesto of futureresearch directions.Wednesday, 26 J...
Wednesday, 26 June 13
We are running a Summer School in Split,Croatia in August, 2013.Wednesday, 26 June 13
Active engaged citizens are knitting together theirown smart cities.Wednesday, 26 June 13
www.michael-smyth.co.ukwww.urbanixd.eu@michael_smythWednesday, 26 June 13
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Postcards from the Networked City :: Interaction Design in a Post IT Age.

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Keynote at the Space.Beyond.Geometry workshop at Edinburgh :: 18 June 2013
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Postcards from the Networked City :: Interaction Design in a Post IT Age.

  1. 1. Postcards from the Networked City ::Interaction Design in a Post IT Age.Michael SmythCentre for Interaction DesignEdinburgh Napier University, UK@michael_smythWednesday, 26 June 13
  2. 2. Why do we send postcards?Wednesday, 26 June 13
  3. 3. How does a city portray itself?Wednesday, 26 June 13
  4. 4. Trainspotting (1996)Wednesday, 26 June 13
  5. 5. Is Instagram the new postcard?Wednesday, 26 June 13
  6. 6. We live in a world where everything seemspossible and as a consequence have lostthe sense of wonder.Branko Lukic, NonObject, MIT Press (2011)Wednesday, 26 June 13
  7. 7. Where do these moments ofdesign inspiration come from?Wednesday, 26 June 13
  8. 8. One method favoured by Interaction Designersis ethnography.Observation that aims to provide insight intowork, culture and behavioural practices.Wednesday, 26 June 13
  9. 9. A tension between the pressure of solution-focuseddesign practice and ethnography’s concern withmeanings and culture.Wednesday, 26 June 13
  10. 10. Critical Design acts as a catalyst or provocationfor thought (Anthony Dunne, 1999).Wednesday, 26 June 13
  11. 11. Critical Design challenges ourassumptions and preconceptions aboutthe role that products and services play ineveryday life.Wednesday, 26 June 13
  12. 12. Street Art (Tom Welsh, 2009).Wednesday, 26 June 13
  13. 13. Video as a way of understanding the design space.Layers of meaning.Wednesday, 26 June 13
  14. 14. Wednesday, 26 June 13
  15. 15. UN Habitat report on populations moving to cities - justover 50% of the worlds population now live in cities.Wednesday, 26 June 13
  16. 16. In Europe the figure is over 70%Europe is a dense continent and the major livedexperience of people is an urban one.Wednesday, 26 June 13
  17. 17. Europe is the region with the highest Internet penetrationrate in the world 75%, followed by the Americas61%.In 2011, more than 70% of European households hadaccess to the Internet at home.Wednesday, 26 June 13
  18. 18. But this is an average - The regional differences inInternet access within the EU were large, from26% of some areas of Bulgaria, to 95% or morein areas of the Netherlands.Wednesday, 26 June 13
  19. 19. The future is already here – its just not evenly distributed.William Gibson, The Economist, 2003 Wednesday, 26 June 13
  20. 20. The city is a mesh of heterogenous networks. Not justofficial governmental, institutional and commerciallevels but also as a mesh of hybrid human networks.Wednesday, 26 June 13
  21. 21. In 2011 there were 741 million mobile phonesubscriptions in Europe. Thats 1.2 SIM cards per person. The average age of first phone ownership is 7 years old.Wednesday, 26 June 13
  22. 22. The vision of Ubicomp is one of seamless interfaces,connecting into invisible, distributed, pervasive andubiquitous computingWednesday, 26 June 13
  23. 23. Interactions create data, often personal datarelating to individuals, and if our interactions are"seamless" this raises serious questions around thevisibility of what happens to that data. Issues oftrust, privacy, ownership and control.Wednesday, 26 June 13
  24. 24. Cities are complex systems at both thephysical and digital levelsWednesday, 26 June 13
  25. 25. Smart Cities projects tend to take a Big Pictureview of systems, considering technology from aninfrastructural perspective - the birds eye view.Wednesday, 26 June 13
  26. 26. Urban Interaction Design addresses theintersection of people with the data rich cityWednesday, 26 June 13
  27. 27. Walking Path to Avoid CCTV in New York (2001)Wednesday, 26 June 13
  28. 28. Yellow Arrow Project (2004)Wednesday, 26 June 13
  29. 29. a cartography of the intimate & the everydayWednesday, 26 June 13
  30. 30. Derive App :: Cachucho (2012)Wednesday, 26 June 13
  31. 31. Wednesday, 26 June 13
  32. 32. Dead Drops :: Aram Bartholl (2010)Wednesday, 26 June 13
  33. 33. Wednesday, 26 June 13
  34. 34. Wednesday, 26 June 13
  35. 35. Wednesday, 26 June 13
  36. 36. Trash|Track :: MIT Lab (2009)Wednesday, 26 June 13
  37. 37. Wednesday, 26 June 13
  38. 38. Wednesday, 26 June 13
  39. 39. Wednesday, 26 June 13
  40. 40. Tidy Street, Brighton (2011)Wednesday, 26 June 13
  41. 41. Wednesday, 26 June 13
  42. 42. Wednesday, 26 June 13
  43. 43. Ingress :: Niantic Labs (2012)Wednesday, 26 June 13
  44. 44. AR game that encourages players to inputdata about physical monuments.Wednesday, 26 June 13
  45. 45. Preckam Most :: Crossing the Bridge, Interaction DesignWorkshop, Magdalena Festival, Slovenia (2009).Wednesday, 26 June 13
  46. 46. An intervention that sought to slow downpeople’s journeys, to view the mundane andfamiliar in fresh ways.Wednesday, 26 June 13
  47. 47. Crossing the bridge became a different experience.Wednesday, 26 June 13
  48. 48. The act of taking photographs altered perspectiveson everyday routines.Wednesday, 26 June 13
  49. 49. digitalAntique :: Split Interactions, Croatia (2011).Wednesday, 26 June 13
  50. 50. Exploring the connectionsbetween past and present.Wednesday, 26 June 13
  51. 51. Articulating the values of the presentand getting people to reflect on them.Wednesday, 26 June 13
  52. 52. The universality of values.Wednesday, 26 June 13
  53. 53. The UrbanIxD project particularly concernsthe Research of, and Design for, the point ofcontact between people and urbantechnologies.We are building a network of researchersworking on urban technologies from thehuman perspective.We have partners in UK, Italy, Denmark,CroatiaWednesday, 26 June 13
  54. 54. The UrbanIxD project is working towards theproduction of a research manifesto of futureresearch directions.Wednesday, 26 June 13
  55. 55. Wednesday, 26 June 13
  56. 56. We are running a Summer School in Split,Croatia in August, 2013.Wednesday, 26 June 13
  57. 57. Active engaged citizens are knitting together theirown smart cities.Wednesday, 26 June 13
  58. 58. www.michael-smyth.co.ukwww.urbanixd.eu@michael_smythWednesday, 26 June 13

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